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Results 1 - 3 of 3 for mustHaveSums (0.13 sec)

  1. src/cmd/go/internal/modload/import.go

    		}
    		mod = r
    	}
    
    	if mustHaveSums() && !modfetch.HaveSum(mod) {
    		return "", false, module.VersionError(mod, &sumMissingError{})
    	}
    
    	dir, err = modfetch.Download(ctx, mod)
    	return dir, false, err
    }
    
    // mustHaveSums reports whether we require that all checksums
    // needed to load or build packages are already present in the go.sum file.
    func mustHaveSums() bool {
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Tue May 07 15:21:14 UTC 2024
    - 27.7K bytes
    - Viewed (0)
  2. src/cmd/go/internal/modload/build.go

    	completeFromModCache := func(m *modinfo.ModulePublic) {
    		if gover.IsToolchain(m.Path) {
    			return
    		}
    
    		checksumOk := func(suffix string) bool {
    			return rs == nil || m.Version == "" || !mustHaveSums() ||
    				modfetch.HaveSum(module.Version{Path: m.Path, Version: m.Version + suffix})
    		}
    
    		mod := module.Version{Path: m.Path, Version: m.Version}
    
    		if m.Version != "" {
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Feb 16 16:56:39 UTC 2024
    - 13.3K bytes
    - Viewed (0)
  3. src/cmd/go/internal/modload/modfile.go

    		// so assume that it requires everything.
    		summary.require = vendorList
    		return summary, nil
    	}
    
    	actual := resolveReplacement(m)
    	if mustHaveSums() && actual.Version != "" {
    		key := module.Version{Path: actual.Path, Version: actual.Version + "/go.mod"}
    		if !modfetch.HaveSum(key) {
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu Oct 26 17:53:40 UTC 2023
    - 26.7K bytes
    - Viewed (0)
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