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Results 1 - 1 of 1 for mustGetPoolEndpoints (0.16 sec)
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cmd/erasure-server-pool-decom_test.go
) func prepareErasurePools() (ObjectLayer, []string, error) { nDisks := 32 fsDirs, err := getRandomDisks(nDisks) if err != nil { return nil, nil, err } pools := mustGetPoolEndpoints(0, fsDirs[:16]...) pools = append(pools, mustGetPoolEndpoints(1, fsDirs[16:]...)...) // Everything is fine, should return nil objLayer, err := newErasureServerPools(context.Background(), pools) if err != nil { return nil, nil, err }
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