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Results 1 - 1 of 1 for memoryLimitHeapGoal (0.2 sec)
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src/runtime/mgcpacer.go
const minRunway = 64 << 10 if c.triggered != ^uint64(0) && goal < c.triggered+minRunway { goal = c.triggered + minRunway } } return } // memoryLimitHeapGoal returns a heap goal derived from memoryLimit. func (c *gcControllerState) memoryLimitHeapGoal() uint64 { // Start by pulling out some values we'll need. Be careful about overflow. var heapFree, heapAlloc, mappedReady uint64 for {
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Mar 25 19:53:03 UTC 2024 - 55.4K bytes - Viewed (0)