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Results 1 - 3 of 3 for mask (0.33 sec)

  1. doc/go1.17_spec.html

    </p>
    
    <pre>
    const (
    	bit0, mask0 = 1 &lt;&lt; iota, 1&lt;&lt;iota - 1  // bit0 == 1, mask0 == 0  (iota == 0)
    	bit1, mask1                           // bit1 == 2, mask1 == 1  (iota == 1)
    	_, _                                  //                        (iota == 2, unused)
    	bit3, mask3                           // bit3 == 8, mask3 == 7  (iota == 3)
    )
    </pre>
    
    <p>
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    - Registered: Tue May 07 11:14:38 GMT 2024
    - Last Modified: Thu Apr 11 20:22:45 GMT 2024
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  2. doc/asm.html

    and declares <code>runtime·tlsoffset</code>, a 4-byte, implicitly zeroed variable that
    contains no pointers.
    </p>
    
    <p>
    There may be one or two arguments to the directives.
    If there are two, the first is a bit mask of flags,
    which can be written as numeric expressions, added or or-ed together,
    or can be set symbolically for easier absorption by a human.
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    - Registered: Tue May 07 11:14:38 GMT 2024
    - Last Modified: Tue Nov 28 19:15:27 GMT 2023
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  3. doc/go_spec.html

    </p>
    
    <pre>
    const (
    	bit0, mask0 = 1 &lt;&lt; iota, 1&lt;&lt;iota - 1  // bit0 == 1, mask0 == 0  (iota == 0)
    	bit1, mask1                           // bit1 == 2, mask1 == 1  (iota == 1)
    	_, _                                  //                        (iota == 2, unused)
    	bit3, mask3                           // bit3 == 8, mask3 == 7  (iota == 3)
    )
    </pre>
    
    <p>
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    - Registered: Tue May 07 11:14:38 GMT 2024
    - Last Modified: Thu May 02 22:43:51 GMT 2024
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