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doc/go1.17_spec.html
Call Type T Result make(T, n) slice slice of type T with length n and capacity n make(T, n, m) slice slice of type T with length n and capacity m make(T) map map of type T make(T, n) map map of type T with initial space for approximately n elements make(T) channel unbuffered channel of type T
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doc/go_mem.html
and not yet overwritten. These implementation constraints make Go more like Java or JavaScript, in that most races have a limited number of outcomes, and less like C and C++, where the meaning of any program with a race is entirely undefined, and the compiler may do anything at all. Go's approach aims to make errant programs more reliable and easier to debug,
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doc/asm.html
The value of <code>GOMIPS</code> environment variable (<code>hardfloat</code> or <code>softfloat</code>) is made available to assembly code by predefining either <code>GOMIPS_hardfloat</code> or <code>GOMIPS_softfloat</code>. </p> <p> The value of <code>GOMIPS64</code> environment variable (<code>hardfloat</code> or <code>softfloat</code>) is made available to assembly code by predefining either
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doc/go_spec.html
Call Core type Result make(T, n) slice slice of type T with length n and capacity n make(T, n, m) slice slice of type T with length n and capacity m make(T) map map of type T make(T, n) map map of type T with initial space for approximately n elements make(T) channel unbuffered channel of type T
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