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Results 1 - 2 of 2 for lockNotFound (0.1 sec)

  1. internal/dsync/dsync-server_test.go

    	lockMap map[string]int64
    
    	// Refresh returns lock not found if set to true
    	lockNotFound bool
    
    	// Set to true if you want peers servers to do not respond
    	responseDelay int64
    }
    
    func (l *lockServer) setRefreshReply(refreshed bool) {
    	l.mutex.Lock()
    	defer l.mutex.Unlock()
    	l.lockNotFound = !refreshed
    }
    
    func (l *lockServer) setResponseDelay(responseDelay time.Duration) {
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Mon Jan 23 16:46:37 UTC 2023
    - 8.3K bytes
    - Viewed (0)
  2. internal/dsync/drwmutex.go

    	// c) timed out
    	//
    	lockNotFound, lockRefreshed := 0, 0
    	done := false
    
    	for i := 0; i < len(restClnts); i++ {
    		select {
    		case refreshResult := <-ch:
    			if refreshResult.offline {
    				continue
    			}
    			if refreshResult.refreshed {
    				lockRefreshed++
    			} else {
    				lockNotFound++
    			}
    			if lockRefreshed >= quorum || lockNotFound > len(restClnts)-quorum {
    				done = true
    			}
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Mon Sep 09 15:49:49 UTC 2024
    - 20.4K bytes
    - Viewed (0)
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