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doc/go_mem.html
sending an item acquires the semaphore, and receiving an item releases the semaphore. This is a common idiom for limiting concurrency. </p> <p> This program starts a goroutine for every entry in the work list, but the goroutines coordinate using the <code>limit</code> channel to ensure that at most three are running work functions at a time. </p> <pre> var limit = make(chan int, 3)
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doc/go1.22.html
As of Go 1.22, <code>math/rand</code>'s top-level functions (when not explicitly seeded) and the Go runtime also use ChaCha8 for randomness. </ul> <p> We plan to include an API migration tool in a future release, likely Go 1.23. </p> <h3 id="go/version">New go/version package</h3> <p><!-- https://go.dev/issue/62039, https://go.dev/cl/538895 -->
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doc/go1.17_spec.html
</p> <p> Implementation restriction: Although numeric constants have arbitrary precision in the language, a compiler may implement them using an internal representation with limited precision. That said, every implementation must: </p> <ul> <li>Represent integer constants with at least 256 bits.</li> <li>Represent floating-point constants, including the parts of
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doc/go_spec.html
</p> <p> Implementation restriction: Although numeric constants have arbitrary precision in the language, a compiler may implement them using an internal representation with limited precision. That said, every implementation must: </p> <ul> <li>Represent integer constants with at least 256 bits.</li> <li>Represent floating-point constants, including the parts of
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doc/asm.html
If you need to use a missing instruction, there are two ways to proceed. One is to update the assembler to support that instruction, which is straightforward but only worthwhile if it's likely the instruction will be used again. Instead, for simple one-off cases, it's possible to use the <code>BYTE</code> and <code>WORD</code> directives
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