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doc/go_mem.html
such races can in turn lead to arbitrary memory corruption. </p> <p> Examples of incorrect synchronization are given in the “Incorrect synchronization” section below. </p> <p> Examples of the limitations on implementations are given in the “Incorrect compilation” section below. </p> <h2 id="synchronization">Synchronization</h2> <h3 id="init">Initialization</h3>
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doc/go1.22.html
</p> <p> Registering a handler with a method, like <code>"POST /items/create"</code>, restricts invocations of the handler to requests with the given method. A pattern with a method takes precedence over a matching pattern without one. As a special case, registering a handler with <code> "GET"</code> also registers it with <code>"HEAD"</code>. </p> <p>
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maven-core/src/test/java/org/apache/maven/lifecycle/internal/stub/AboutTheStubs.html
There will be three items in the task list for this dataset. The stubs also exist at different "levels", where one test might wire stubs into a specific live implementation. In the next test that same "live implementation" will be used in a stub version instead. Not all live services have stubs, but can be added as needed. </body>
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doc/go1.17_spec.html
</pre> <p> If a list of expressions is given, the variables are initialized with the expressions following the rules for <a href="#Assignments">assignments</a>. Otherwise, each variable is initialized to its <a href="#The_zero_value">zero value</a>. </p> <p> If a type is present, each variable is given that type. Otherwise, each variable is given the type of the corresponding
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doc/go_spec.html
</pre> <p> If a list of expressions is given, the variables are initialized with the expressions following the rules for <a href="#Assignment_statements">assignment statements</a>. Otherwise, each variable is initialized to its <a href="#The_zero_value">zero value</a>. </p> <p> If a type is present, each variable is given that type. Otherwise, each variable is given the type of the corresponding
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doc/asm.html
The general form of the <code>DATA</code> directive is <pre> DATA symbol+offset(SB)/width, value </pre> <p> which initializes the symbol memory at the given offset and width with the given value. The <code>DATA</code> directives for a given symbol must be written with increasing offsets. </p> <p> The <code>GLOBL</code> directive declares a symbol to be global.
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