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Results 1 - 3 of 3 for linkActionID (0.13 sec)
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src/cmd/go/internal/work/buildid.go
// dependencies of a, so that we can be sure that, // other than a.buildID, b.linkActionID is only accessing // build IDs of completed actions. oldBuildID := a.buildID a.buildID = id[1] + buildIDSeparator + id[2] linkID := buildid.HashToString(b.linkActionID(a.triggers[0])) if id[0] == linkID { // Best effort attempt to display output from the compile and link steps.
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu May 23 01:31:25 UTC 2024 - 26.2K bytes - Viewed (0) -
src/cmd/go/internal/work/action.go
// them anyway, but just make sure. This is required by the build ID-based // shortcut in (*Builder).useCache(a1), which will call b.linkActionID(a). // In order for that linkActionID call to compute the right action ID, all the // dependencies of a (except a1) must have completed building and have // recorded their build IDs.
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Apr 18 15:39:17 UTC 2024 - 32.7K bytes - Viewed (0) -
src/cmd/go/internal/work/exec.go
if f, err := os.Open(vcfg.VetxOutput); err == nil { a.built = vcfg.VetxOutput cache.Default().Put(key, f) f.Close() } return runErr } // linkActionID computes the action ID for a link action. func (b *Builder) linkActionID(a *Action) cache.ActionID { p := a.Package h := cache.NewHash("link " + p.ImportPath) // Toolchain-independent configuration. fmt.Fprintf(h, "link\n")
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Jun 10 14:46:37 UTC 2024 - 105.6K bytes - Viewed (0)