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doc/go_mem.html
not reloading local variables from shared memory. For example, a compiler must not discard <code>i</code> and reload it a second time from <code>*p</code> in this program: </p> <pre> i := *p if i < 0 || i >= len(funcs) { panic("invalid function index") } ... complex code ... // compiler must NOT reload i = *p here funcs[i]() </pre> <p>
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doc/go1.17_spec.html
and whose length and capacity are <code>len</code>. <code>Slice(ptr, len)</code> is equivalent to </p> <pre> (*[len]ArbitraryType)(unsafe.Pointer(ptr))[:] </pre> <p> except that, as a special case, if <code>ptr</code> is <code>nil</code> and <code>len</code> is zero, <code>Slice</code> returns <code>nil</code>. </p> <p>
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doc/go_spec.html
<p> Given the declarations </p> <pre> type Point3D struct { x, y, z float64 } type Line struct { p, q Point3D } </pre> <p> one may write </p> <pre> origin := Point3D{} // zero value for Point3D line := Line{origin, Point3D{y: -4, z: 12.3}} // zero value for line.q.x </pre> <p> For array and slice literals the following rules apply: </p> <ul>
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