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  1. .teamcity/src/main/kotlin/model/bucket-extensions.kt

     */
    
    package model
    
    import java.util.LinkedList
    import kotlin.math.min
    
    /**
     * Split a list of elements into nearly even sublist. If an element is too large, largeElementSplitFunction will be used to split the large element into several smaller pieces;
     * if some elements are too small, they will be aggregated by smallElementAggregateFunction.
     *
     * @param list the list to split, must be ordered by size desc
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    - Registered: Wed May 08 11:36:15 GMT 2024
    - Last Modified: Thu Nov 17 05:17:44 GMT 2022
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  2. .teamcity/src/main/kotlin/model/FunctionalTestBucketGenerator.kt

            testCoverage: TestCoverage,
            parallelization: (Int) -> ParallelizationMethod
        ): List<SmallSubprojectBucket> {
            // splitIntoBuckets() method expects us to split large element into N elements,
            // but we want to have a single bucket with N batches.
            // As a workaround, we repeat the bucket N times, and deduplicate the result at the end
    Plain Text
    - Registered: Wed May 08 11:36:15 GMT 2024
    - Last Modified: Thu Feb 15 17:04:41 GMT 2024
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  3. architecture/standards/0004-use-a-platform-architecture.md

    # ADR-0004 - Use a platform-oriented architecture for Gradle
    
    ## Date
    
    2024-02-07
    
    ## Context
    
    The Gradle code base is essentially a large monolith, without strong internal boundaries.
    This has a number of negative effects on productivity, including:
    
    - Unclear ownership of code.
    - Difficult to focus on one particular area.
    - Unintended coupling between areas of the code, including tests.
    
    ## Decision
    
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    - Registered: Wed May 08 11:36:15 GMT 2024
    - Last Modified: Sun Feb 25 22:19:29 GMT 2024
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  4. architecture/standards/0002-avoid-using-java-serialization.md

    This is due to Java's use of reflection and the need to maintain a lot of metadata.
    
    - **Size of Serialized Data:**
    Java serialization tends to produce larger serialized objects because it includes class metadata and other overhead.
    
    - **Flexibility and Control:**
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    - Registered: Wed May 08 11:36:15 GMT 2024
    - Last Modified: Thu Feb 29 22:32:18 GMT 2024
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