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docs/changelogs/changelog_4x.md
OkHttp 4.x Change Log ===================== ## Version 4.12.0 _2023-10-16_ * Fix: Don't hang taking headers for HTTP 103 responses. * Fix: Recover gracefully when a cache entry's certificate is corrupted. * Fix: Fail permanently when there's a failure loading the bundled public suffix database. This is the dataset that powers `HttpUrl.topPrivateDomain()`.
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okhttp/src/test/java/okhttp3/ServerTruncatesRequestTest.kt
expectedEvents += "ConnectionReleased" expectedEvents += "CallEnd" assertThat(listener.recordedEventTypes()).isEqualTo(expectedEvents) // Confirm that the connection pool was not corrupted by making another call. makeSimpleCall() } /** * If the server returns a full response, it doesn't really matter if the HTTP/2 stream is reset. * Attempts to write the request body fails fast. */
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docs/features/events.md
Events ====== Events allow you to capture metrics on your application’s HTTP calls. Use events to monitor: * The size and frequency of the HTTP calls your application makes. If you’re making too many calls, or your calls are too large, you should know about it! * The performance of these calls on the underlying network. If the network’s performance isn’t sufficient, you need to either improve the network or use less of it. ### EventListener
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docs/contribute/concurrency.md
### Holding multiple locks You're allowed to take the Http2Connection lock while holding the Http2Writer lock. But not vice-versa. Because taking the Http2Writer lock can block.
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okhttp/src/test/java/okhttp3/CallHandshakeTest.kt
defaultSupportedCipherSuites = handshakeCertificates.sslSocketFactory().supportedCipherSuites.toList() } @Test fun testDefaultHandshakeCipherSuiteOrderingTls12Restricted() { // We are avoiding making guarantees on ordering of secondary Platforms. platform.assumeNotConscrypt() platform.assumeNotBouncyCastle() val client = makeClient(ConnectionSpec.RESTRICTED_TLS, TlsVersion.TLS_1_2)
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mockwebserver/src/main/kotlin/mockwebserver3/SocketPolicy.kt
* point before or during the second request. It may be closed after client has started sending the * request body. If a request body is not retryable then the client may fail the request, making * client behavior non-deterministic. Add delays in the client to improve the chances that the * server has closed the socket before follow up requests are made. */ @ExperimentalOkHttpApi sealed interface SocketPolicy {
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okhttp/src/main/kotlin/okhttp3/internal/tls/OkHostnameVerifier.kt
verifyHostname(hostname, it) } } /** * This is like [toLowerCase] except that it does nothing if this contains any non-ASCII * characters. We want to avoid lower casing special chars like U+212A (Kelvin symbol) because * they can return ASCII characters that match real hostnames. */ private fun String.asciiToLowercase(): String { return when {
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okhttp/src/main/kotlin/okhttp3/Headers.kt
* simplifies use of single-valued fields whose values routinely contain commas, such as cookies or * dates. * * This class trims whitespace from values. It never returns values with leading or trailing * whitespace. * * Instances of this class are immutable. Use [Builder] to create instances. */ @Suppress("NAME_SHADOWING") class Headers internal constructor(
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docs/works_with_okhttp.md
* [Glide](https://github.com/bumptech/glide): An image loading and caching library for Android focused on smooth scrolling. * [GoogleAppEngineOkHttp](https://github.com/apkelly/GoogleAppEngineOkHttp): An OkHttp Call that works on Google App Engine. * [Hunter](https://github.com/Leaking/Hunter): Configure all OkHttpClients centrally.
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okhttp/src/main/kotlin/okhttp3/internal/connection/ConnectionUser.kt
import java.net.Proxy import java.net.Socket import okhttp3.Connection import okhttp3.Handshake import okhttp3.HttpUrl import okhttp3.Protocol import okhttp3.Route /** * The object that is asking for a connection. Either a call or a connect policy from the pool. */ interface ConnectionUser { fun addPlanToCancel(connectPlan: ConnectPlan) fun removePlanToCancel(connectPlan: ConnectPlan)
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