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Results 1 - 10 of 16 for kwon (0.25 sec)
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okhttp/src/main/kotlin/okhttp3/internal/cache2/Relay.kt
): Relay { val randomAccessFile = RandomAccessFile(file, "rw") val result = Relay(randomAccessFile, upstream, 0L, metadata, bufferMaxSize) // Write a dirty header. That way if we crash we won't attempt to recover this. randomAccessFile.setLength(0L) result.writeHeader(PREFIX_DIRTY, -1L, -1L) return result } /**
Plain Text - Registered: Fri May 03 11:42:14 GMT 2024 - Last Modified: Mon Jan 08 01:13:22 GMT 2024 - 11.8K bytes - Viewed (0) -
docs/changelogs/changelog_4x.md
saves bandwidth but it costs CPU and memory! If you run into a problem you may need to adjust or disable the `permessage-deflate` compression settings on your server. Note that OkHttp won't use compression when sending messages smaller than 1 KiB. * Fix: Don't crash when the URL hostname contains an underscore on Android.
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okhttp/src/main/kotlin/okhttp3/CertificatePinner.kt
* sets of related domain names. The following forms are permitted: * * * **Full domain name**: you may pin an exact domain name like `www.publicobject.com`. It won't * match additional prefixes (`us-west.www.publicobject.com`) or suffixes (`publicobject.com`). * * * **Any number of subdomains**: Use two asterisks to like `**.publicobject.com` to match any
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okhttp/src/main/kotlin/okhttp3/internal/connection/ConnectPlan.kt
if (tunnelResult.nextPlan != null || tunnelResult.throwable != null) { return tunnelResult } } if (route.address.sslSocketFactory != null) { // Assume the server won't send a TLS ServerHello until we send a TLS ClientHello. If // that happens, then we will have buffered bytes that are needed by the SSLSocket!
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okhttp/src/main/kotlin/okhttp3/internal/-UtilCommon.kt
* true for systems like Mac, Unix, and Linux that use inodes in their file system interface. It is * typically false on Windows. * * If this returns false we won't permit simultaneous reads and writes. When writes commit we need * to delete the previous snapshots, and that won't succeed if the file is open. (We do permit * multiple simultaneous reads.) * * @param file a file in the directory to check. This file shouldn't already exist!
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okhttp/src/test/java/okhttp3/internal/ws/RealWebSocketTest.kt
assertThat(client.canceled).isFalse() taskFaker.advanceUntil(ns(RealWebSocket.CANCEL_AFTER_CLOSE_MILLIS)) assertThat(client.canceled).isTrue() client.processNextFrame() // This won't get a frame, but it will get a closed pipe. client.listener.assertFailure(IOException::class.java, "canceled") taskFaker.runTasks() } @Test fun clientCloseCancelsConnectionAfterCustomTimeout() {
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okhttp/src/test/java/okhttp3/RouteFailureTest.kt
println("Proxy Server 1 is ${server1.inetSocketAddress}") println("Proxy Server 2 is ${server2.inetSocketAddress}") // Since myproxy:8008 won't resolve, redirect with DNS to proxyServer1 // Then redirect socket connection to server1 dns["myproxy"] = listOf(proxyServer1) socketFactory[proxyServer1] = server1.inetSocketAddress
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okhttp-testing-support/src/main/kotlin/okhttp3/internal/concurrent/TaskFaker.kt
private var contextSwitchCount = 0 /** Guarded by [TaskRunner.lock]. */ private var activeThreads = 0 /** A task runner that posts tasks to this fake. Tasks won't be executed until requested. */ val taskRunner: TaskRunner = TaskRunner( object : TaskRunner.Backend { override fun execute( taskRunner: TaskRunner, runnable: Runnable,
Plain Text - Registered: Fri May 03 11:42:14 GMT 2024 - Last Modified: Mon Apr 29 00:33:04 GMT 2024 - 12.6K bytes - Viewed (0) -
okhttp/src/test/java/okhttp3/internal/connection/ConnectionPoolTest.kt
val expireLater = taskFaker.nanoTime + 2_000_000_000_000 routePlanner.autoGeneratePlans = true val address = routePlanner.address val pool = routePlanner.pool // Add a connection to the pool that won't expire for a while routePlanner.defaultConnectionIdleAtNanos = expireLater setPolicy(pool, address, ConnectionPool.AddressPolicy(1)) assertThat(pool.connectionCount()).isEqualTo(1)
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okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Connection.kt
* * To differentiate the two cases we ping the server when a stream times out. If the overall * connection is fine the ping will receive a pong; otherwise it won't. * * The deadline to respond to this ping attempts to limit the cost of being wrong. If it is too * long, streams created while we await the pong will reuse broken connections and inevitably
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