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Results 1 - 5 of 5 for initTable (0.12 sec)

  1. guava/src/com/google/common/collect/MapMakerInternalMap.java

         * fraction of read operations.
         */
        final AtomicInteger readCount = new AtomicInteger();
    
        Segment(MapMakerInternalMap<K, V, E, S> map, int initialCapacity) {
          this.map = map;
          initTable(newEntryArray(initialCapacity));
        }
    
        /**
         * Returns {@code this} up-casted to the specific {@link Segment} implementation type {@code S}.
         *
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 20:24:49 UTC 2024
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  2. android/guava/src/com/google/common/collect/MapMakerInternalMap.java

         * fraction of read operations.
         */
        final AtomicInteger readCount = new AtomicInteger();
    
        Segment(MapMakerInternalMap<K, V, E, S> map, int initialCapacity) {
          this.map = map;
          initTable(newEntryArray(initialCapacity));
        }
    
        /**
         * Returns {@code this} up-casted to the specific {@link Segment} implementation type {@code S}.
         *
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 20:24:49 UTC 2024
    - 90.8K bytes
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  3. guava/src/com/google/common/cache/LocalCache.java

            long maxSegmentWeight,
            StatsCounter statsCounter) {
          this.map = map;
          this.maxSegmentWeight = maxSegmentWeight;
          this.statsCounter = checkNotNull(statsCounter);
          initTable(newEntryArray(initialCapacity));
    
          keyReferenceQueue = map.usesKeyReferences() ? new ReferenceQueue<>() : null;
    
          valueReferenceQueue = map.usesValueReferences() ? new ReferenceQueue<>() : null;
    
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 19:07:49 UTC 2024
    - 149.2K bytes
    - Viewed (0)
  4. docs/fr/docs/deployment/manually.md

    ```
    
    </div>
    
    ////
    
    /// warning
    
    N'oubliez pas de supprimer l'option `--reload` si vous l'utilisiez.
    
     L'option `--reload` consomme beaucoup plus de ressources, est plus instable, etc.
    
     Cela aide beaucoup pendant le **développement**, mais vous **ne devriez pas** l'utiliser en **production**.
    
    ///
    
    ## Hypercorn avec Trio
    
    Starlette et **FastAPI** sont basés sur
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Tue Aug 06 04:48:30 UTC 2024
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  5. docs/fr/docs/async.md

    Vous attendez donc que votre crush 😍 finisse son histoire, souriez gentiment et dites que vous allez chercher les burgers ⏸.
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Tue Aug 06 04:48:30 UTC 2024
    - 25.4K bytes
    - Viewed (0)
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