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.gitignore
venv/ # Android .gradle .idea *.iml local.properties gradleBuild # iOS *.pbxproj *.xcworkspace /*.podspec /tensorflow/lite/**/coreml/**/BUILD /tensorflow/lite/**/ios/BUILD /tensorflow/lite/**/objc/BUILD /tensorflow/lite/**/swift/BUILD /tensorflow/lite/examples/ios/simple/data/*.tflite /tensorflow/lite/examples/ios/simple/data/*.txt Podfile.lock Pods
Registered: Tue Dec 30 12:39:10 UTC 2025 - Last Modified: Sat Nov 30 21:41:32 UTC 2024 - 945 bytes - Viewed (0) -
misc/ios/clangwrap.sh
#!/bin/sh # This script configures clang to target the iOS simulator. If you'd like to # build for real iOS devices, change SDK to "iphoneos" and PLATFORM to "ios". # This uses the latest available iOS SDK, which is recommended. To select a # specific SDK, run 'xcodebuild -showsdks' to see the available SDKs and replace # iphonesimulator with one of them. SDK=iphonesimulator PLATFORM=ios-simulator if [ "$GOARCH" == "arm64" ]; then CLANGARCH="arm64"
Registered: Tue Dec 30 11:13:12 UTC 2025 - Last Modified: Tue Jun 18 16:32:49 UTC 2024 - 724 bytes - Viewed (0) -
misc/ios/README
Go on iOS ========= To run the standard library tests, run all.bash as usual, but with the compiler set to the clang wrapper that invokes clang for iOS. For example, this command runs all.bash on the iOS emulator: GOOS=ios GOARCH=amd64 CGO_ENABLED=1 CC_FOR_TARGET=$(pwd)/../misc/ios/clangwrap.sh ./all.bash If CC_FOR_TARGET is not set when the toolchain is built (make.bash or all.bash), CC can be set on the command line. For example,
Registered: Tue Dec 30 11:13:12 UTC 2025 - Last Modified: Tue Dec 29 21:49:26 UTC 2020 - 2.7K bytes - Viewed (0) -
misc/go.mod
// Module misc contains binaries that pertain to specific platforms // (Android, iOS, and WebAssembly), as well as some miscellaneous // tests and tools. module misc
Registered: Tue Dec 30 11:13:12 UTC 2025 - Last Modified: Tue Jul 18 21:24:24 UTC 2023 - 175 bytes - Viewed (0) -
misc/ios/go_ios_exec.go
// Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // This program can be used as go_ios_$GOARCH_exec by the Go tool. It executes // binaries on the iOS Simulator using the XCode toolchain. package main import ( "fmt" "go/build" "log" "os" "os/exec" "path/filepath" "runtime" "strings" "syscall" ) const debug = false
Registered: Tue Dec 30 11:13:12 UTC 2025 - Last Modified: Tue Sep 16 00:34:45 UTC 2025 - 8.7K bytes - Viewed (0) -
.bazelrc
common:macos_arm64 --platforms=@build_bazel_apple_support//platforms:darwin_arm64 # iOS configs for each architecture and the fat binary builds. common:ios --apple_platform_type=ios common:ios --copt=-fembed-bitcode common:ios --copt=-Wno-c++11-narrowing common:ios --config=clang_local common:ios --config=apple-toolchain common:ios_armv7 --config=ios common:ios_armv7 --cpu=ios_armv7
Registered: Tue Dec 30 12:39:10 UTC 2025 - Last Modified: Fri Dec 26 23:20:26 UTC 2025 - 56.8K bytes - Viewed (0) -
src/buildall.bash
fi pattern="$1" if [ "$pattern" = "" ]; then pattern=. fi ./make.bash || exit 1 GOROOT="$(cd .. && pwd)" gettargets() { ../bin/go tool dist list | sed -e 's|/|-|' | grep -E -v '^(android|ios)' # need C toolchain even for cross-compiling echo linux-arm-arm5 } selectedtargets() { gettargets | grep -E "$pattern" } # put linux first in the target list to get all the architectures up front.Registered: Tue Dec 30 11:13:12 UTC 2025 - Last Modified: Tue Apr 23 17:45:23 UTC 2024 - 2.1K bytes - Viewed (0) -
src/archive/tar/stat_unix.go
major |= uint32((dev & 0xfffff00000000000) >> 32) minor := uint32((dev & 0x00000000000000ff) >> 0) minor |= uint32((dev & 0x00000ffffff00000) >> 12) h.Devmajor, h.Devminor = int64(major), int64(minor) case "darwin", "ios": // Copied from golang.org/x/sys/unix/dev_darwin.go. major := uint32((dev >> 24) & 0xff) minor := uint32(dev & 0xffffff) h.Devmajor, h.Devminor = int64(major), int64(minor) case "dragonfly":
Registered: Tue Dec 30 11:13:12 UTC 2025 - Last Modified: Fri Mar 15 16:01:50 UTC 2024 - 3.2K bytes - Viewed (0) -
samples/tlssurvey/src/main/kotlin/okhttp3/survey/RunSurvey.kt
val java12 = sslLabsClients.first { it.userAgent == "Java" && it.version == "12.0.1" } val safari12iOS = sslLabsClients.first { it.userAgent == "Safari" && it.platform == "iOS 12.3.1" } val safari12Osx = sslLabsClients.first { it.userAgent == "Safari" && it.platform == "MacOS 10.14.6 Beta" } val okhttp = currentOkHttp(ianaSuitesNew) val okHttp_4_10 = historicOkHttp("4.10")Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Wed Mar 19 19:25:20 UTC 2025 - 3.5K bytes - Viewed (0) -
configure.py
] # List of files to configure when building Bazel on Apple platforms. APPLE_BAZEL_FILES = [ 'tensorflow/lite/ios/BUILD', 'tensorflow/lite/objc/BUILD', 'tensorflow/lite/swift/BUILD', 'tensorflow/lite/tools/benchmark/experimental/ios/BUILD' ] # List of files to move when building for iOS. IOS_FILES = [ 'tensorflow/lite/objc/TensorFlowLiteObjC.podspec', 'tensorflow/lite/swift/TensorFlowLiteSwift.podspec', ]Registered: Tue Dec 30 12:39:10 UTC 2025 - Last Modified: Wed Apr 30 15:18:54 UTC 2025 - 48.3K bytes - Viewed (0)