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Results 1 - 3 of 3 for hi (0.16 sec)

  1. doc/go1.17_spec.html

    const h = "foo" > "bar"    // h == true  (untyped boolean constant)
    const j = true             // j == true  (untyped boolean constant)
    const k = 'w' + 1          // k == 'x'   (untyped rune constant)
    const l = "hi"             // l == "hi"  (untyped string constant)
    const m = string(k)        // m == "x"   (type string)
    const Σ = 1 - 0.707i       //            (untyped complex constant)
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    - Registered: Tue Apr 16 11:13:10 GMT 2024
    - Last Modified: Thu Apr 11 20:22:45 GMT 2024
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  2. doc/asm.html

    and offsets match.
    On 32-bit systems, the low and high 32 bits of a 64-bit value are distinguished by adding
    a <code>_lo</code> or <code>_hi</code> suffix to the name, as in <code>arg_lo+0(FP)</code> or <code>arg_hi+4(FP)</code>.
    If a Go prototype does not name its result, the expected assembly name is <code>ret</code>.
    </p>
    
    <p>
    The <code>SP</code> pseudo-register is a virtual stack pointer
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    - Registered: Tue Apr 16 11:13:10 GMT 2024
    - Last Modified: Tue Nov 28 19:15:27 GMT 2023
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  3. doc/go_spec.html

    const h = "foo" &gt; "bar"    // h == true  (untyped boolean constant)
    const j = true             // j == true  (untyped boolean constant)
    const k = 'w' + 1          // k == 'x'   (untyped rune constant)
    const l = "hi"             // l == "hi"  (untyped string constant)
    const m = string(k)        // m == "x"   (type string)
    const Σ = 1 - 0.707i       //            (untyped complex constant)
    HTML
    - Registered: Tue Apr 16 11:13:10 GMT 2024
    - Last Modified: Thu Apr 11 20:22:45 GMT 2024
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    - Viewed (0)
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