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Results 1 - 3 of 3 for getToolDir (0.18 sec)
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src/go/build/gccgo.go
// Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. //go:build gccgo package build import "runtime" // getToolDir returns the default value of ToolDir. func getToolDir() string { return envOr("GCCGOTOOLDIR", runtime.GCCGOTOOLDIR)
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Oct 28 18:17:57 UTC 2021 - 344 bytes - Viewed (0) -
src/go/build/gc.go
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Oct 28 18:17:57 UTC 2021 - 396 bytes - Viewed (0) -
src/go/build/build.go
} if n >= 1 && (knownOS[l[n-1]] || knownArch[l[n-1]]) { return ctxt.matchTag(l[n-1], allTags) } return true } // ToolDir is the directory containing build tools. var ToolDir = getToolDir() // IsLocalImport reports whether the import path is // a local import path, like ".", "..", "./foo", or "../foo". func IsLocalImport(path string) bool { return path == "." || path == ".." ||
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed May 29 16:25:21 UTC 2024 - 62.3K bytes - Viewed (0)