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README.md
# The Go Programming Language Go is an open source programming language that makes it easy to build simple, reliable, and efficient software. ![Gopher image](https://golang.org/doc/gopher/fiveyears.jpg) *Gopher image by [Renee French][rf], licensed under [Creative Commons 4.0 Attributions license][cc4-by].* Our canonical Git repository is located at https://go.googlesource.com/go. There is a mirror of the repository at https://github.com/golang/go.
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codereview.cfg
branch: master...
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doc/next/6-stdlib/99-minor/debug/elf/66054.md
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src/cmd/asm/internal/asm/testdata/amd64.s
CMPPD foo+4(SB), X2, 4 // LTYPEX spec9 { outcode($1, &$2); } PINSRW $4, AX, X2 PINSRW $4, foo+4(SB), X2 // LTYPERT spec10 { outcode($1, &$2); } JCS 2(PC) RETFL $4 // Was bug: LOOP is a branch instruction. JCS 2(PC) loop: LOOP loop // LOOP // Intel pseudonyms for our own renamings. PADDD M2, M1 // PADDL M2, M1 MOVDQ2Q X1, M1 // MOVQ X1, M1 MOVNTDQ X1, (AX) // MOVNTO X1, (AX)
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src/builtin/builtin.go
// // Array: the number of elements in v (same as len(v)). // Pointer to array: the number of elements in *v (same as len(v)). // Slice: the maximum length the slice can reach when resliced; // if v is nil, cap(v) is zero. // Channel: the channel buffer capacity, in units of elements; // if v is nil, cap(v) is zero. //
Go - Registered: Tue Apr 30 11:13:12 GMT 2024 - Last Modified: Thu Apr 11 20:22:45 GMT 2024 - 12.7K bytes - Viewed (0) -
src/archive/zip/zip_test.go
Go - Registered: Tue Apr 30 11:13:12 GMT 2024 - Last Modified: Wed Mar 27 18:23:49 GMT 2024 - 19.5K bytes - Viewed (0) -
src/cmd/asm/internal/asm/parse.go
} switch reg { case "FP": addr.Name = obj.NAME_PARAM case "PC": if prefix != 0 { p.errorf("illegal addressing mode for PC") } addr.Type = obj.TYPE_BRANCH // We set the type and leave NAME untouched. See asmJump. case "SB": addr.Name = obj.NAME_EXTERN if isStatic { addr.Name = obj.NAME_STATIC } case "SP":
Go - Registered: Tue Apr 30 11:13:12 GMT 2024 - Last Modified: Wed Feb 21 14:34:57 GMT 2024 - 36.9K bytes - Viewed (0) -
doc/go_spec.html
<p> "If" statements specify the conditional execution of two branches according to the value of a boolean expression. If the expression evaluates to true, the "if" branch is executed, otherwise, if present, the "else" branch is executed. </p> <pre class="ebnf"> IfStmt = "if" [ SimpleStmt ";" ] Expression Block [ "else" ( IfStmt | Block ) ] . </pre> <pre> if x > max { x = max
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src/cmd/asm/internal/asm/testdata/ppc64.s
FCFIDUCC F1, F2 // fc400f9d FCFIDS F1, F2 // ec400e9c FCFIDSCC F1, F2 // ec400e9d FRES F1, F2 // ec400830 FRESCC F1, F2 // ec400831 FRIM F1, F2 // fc400bd0 FRIMCC F1, F2 // fc400bd1 FRIP F1, F2 // fc400b90 FRIPCC F1, F2 // fc400b91
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misc/wasm/wasm_exec.js
const argvPtrs = []; this.argv.forEach((arg) => { argvPtrs.push(strPtr(arg)); }); argvPtrs.push(0); const keys = Object.keys(this.env).sort(); keys.forEach((key) => { argvPtrs.push(strPtr(`${key}=${this.env[key]}`)); }); argvPtrs.push(0); const argv = offset; argvPtrs.forEach((ptr) => { this.mem.setUint32(offset, ptr, true);
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