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cni/pkg/nodeagent/ztunnelserver.go
save a queue of what needs to be sent to the ztunnel pod and send it one by one when it connects. when a new ztunnel connects with different uid, only propagate deletes to older ztunnels. */ type connMgr struct { connectionSet map[*ZtunnelConnection]struct{} latestConn *ZtunnelConnection mu sync.Mutex } func (c *connMgr) addConn(conn *ZtunnelConnection) {
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