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okhttp/src/main/kotlin/okhttp3/internal/platform/Platform.kt
* [logCloseableLeak]. */ open fun getStackTraceForCloseable(closer: String): Any? { return when { logger.isLoggable(Level.FINE) -> Throwable(closer) // These are expensive to allocate. else -> null } } open fun logCloseableLeak( message: String, stackTrace: Any?, ) { var logMessage = message if (stackTrace == null) {
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okhttp/src/main/kotlin/okhttp3/EventListener.kt
* canceled. For example, happy-path events like [requestHeadersStart] and [requestHeadersEnd] may * occur after a call is canceled. Typically cancellation takes effect when an expensive I/O * operation is required. * * This is invoked at most once, even if [Call.cancel] is invoked multiple times. It may be * invoked at any point in a call's life, including before [callStart] and after [callEnd].
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docs/contribute/concurrency.md
Blocking APIs may be inefficient because you hold a thread idle while waiting on the network. Threads are expensive because they have both a memory overhead and a context-switching overhead. #### Framed protocols
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okhttp-idna-mapping-table/src/main/resources/okhttp3/internal/idna/IdnaMappingTable.txt
1F611 ; valid ; ; NV8 # 6.1 EXPRESSIONLESS FACE 1F612..1F614 ; valid ; ; NV8 # 6.0 UNAMUSED FACE..PENSIVE FACE 1F615 ; valid ; ; NV8 # 6.1 CONFUSED FACE 1F616 ; valid ; ; NV8 # 6.0 CONFOUNDED FACE
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okhttp/src/main/kotlin/okhttp3/internal/platform/android/DeferredSocketAdapter.kt
import okhttp3.Protocol /** * Deferred implementation of SocketAdapter that works by observing the socket * and initializing on first use. * * We use this because eager classpath checks cause confusion and excessive logging in Android, * and we can't rely on classnames after proguard, so are probably best served by falling through * to a situation of trying our least likely noisiest options. */
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