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  1. doc/go1.22.html

      <code>-buildmode=c-archive</code> or <code>-buildmode=c-shared</code> can now use
      the <code>SetUnhandledExceptionFilter</code> Win32 function to catch exceptions not handled
      by the Go runtime. Note that this was already supported on the <code>windows/386</code> port.
    </p>
    
    <h2 id="compiler">Compiler</h2>
    
    <p><!-- https://go.dev/issue/61577 -->
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  2. doc/go_mem.html

    </p>
    
    <p>
    A Go <i>program execution</i> is modeled as a set of goroutine executions,
    together with a mapping <i>W</i> that specifies the write-like operation that each read-like operation reads from.
    (Multiple executions of the same program can have different program executions.)
    </p>
    
    <p>
    <b>Requirement 2</b>:
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  3. build-logic/buildquality/src/main/kotlin/gradlebuild/incubation/action/IncubatingApiReportWorkAction.kt

                                    versionToIncubating.getOrPut(version) { mutableSetOf() }.addAll(incubating)
                                }
                            } catch (e: Exception) {
                                throw Exception("Unable to parse $sourceFile", e)
                            }
                        }
                    }
                }
                generateTextReport(versionToIncubating)
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  4. doc/go1.17_spec.html

    </p>
    
    <pre>
    make(map[string]int)
    make(map[string]int, 100)
    </pre>
    
    <p>
    The initial capacity does not bound its size:
    maps grow to accommodate the number of items
    stored in them, with the exception of <code>nil</code> maps.
    A <code>nil</code> map is equivalent to an empty map except that no elements
    may be added.
    </p>
    
    <h3 id="Channel_types">Channel types</h3>
    
    <p>
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  5. doc/asm.html

    such as <code>name+4(SB)</code>.
    </p>
    
    <p>
    Instructions, registers, and assembler directives are always in UPPER CASE to remind you
    that assembly programming is a fraught endeavor.
    (Exception: the <code>g</code> register renaming on ARM.)
    </p>
    
    <p>
    In Go object files and binaries, the full name of a symbol is the
    package path followed by a period and the symbol name:
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  6. doc/go_spec.html

    </p>
    
    <pre>
    make(map[string]int)
    make(map[string]int, 100)
    </pre>
    
    <p>
    The initial capacity does not bound its size:
    maps grow to accommodate the number of items
    stored in them, with the exception of <code>nil</code> maps.
    A <code>nil</code> map is equivalent to an empty map except that no elements
    may be added.
    </p>
    
    <h3 id="Channel_types">Channel types</h3>
    
    <p>
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