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  1. tensorflow/c/eager/parallel_device/parallel_device.h

    namespace parallel_device {
    
    // Allocate a parallel device named `device_name` which forwards operations to
    // `underlying_devices`, maintaining "parallel tensors" with components placed
    // on each underlying device.
    //
    // For example if `device_name` is
    //   "/job:localhost/replica:0/task:0/device:CUSTOM:0"
    // and `underlying_devices` is
    //   {"/job:localhost/replica:0/task:0/device:GPU:0",
    //    "/job:localhost/replica:0/task:0/device:GPU:1"}
    C
    - Registered: Tue Apr 30 12:39:09 GMT 2024
    - Last Modified: Thu Jun 04 21:49:16 GMT 2020
    - 2.9K bytes
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  2. tensorflow/c/eager/immediate_execution_tensor_handle.h

      // Returns size of specified dimension
      //
      // -1 indicates an unknown axis length; this is unreachable for most standard
      // ImmediateExecutionTensorHandles, but comes up for example when computing
      // the shape of a parallel tensor with component shapes differing across
      // devices.
      virtual Status Dim(int dim_index, int64_t* dim) const = 0;
    
      // Returns the device which created the handle.
    C
    - Registered: Tue Apr 30 12:39:09 GMT 2024
    - Last Modified: Fri Mar 10 21:56:24 GMT 2023
    - 4.3K bytes
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  3. tensorflow/c/experimental/filesystem/plugins/gcs/cleanup.h

    // destructor. The easiest way to use MakeCleanup is with a lambda argument,
    // capturing the return value in an 'auto' local variable. Most users will not
    // need more sophisticated syntax than that.
    //
    // Example:
    //   void func() {
    //     FILE* fp = fopen("data.txt", "r");
    //     if (fp == nullptr) return;
    //     auto fp_cleaner = gtl::MakeCleanup([fp] { fclose(fp); });
    //     // No matter what, fclose(fp) will happen.
    C
    - Registered: Tue Apr 30 12:39:09 GMT 2024
    - Last Modified: Thu Jul 09 11:16:00 GMT 2020
    - 3.4K bytes
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  4. tensorflow/c/eager/abstract_operation.h

      // The value returned may be different from the one set by SetDeviceName, but
      // it will be compatible with it: the name will be updated by device placement
      // logic to refer to the specific device chosen.
      //
      // Example: If one calls `op->SetDeviceName("/device:GPU")`, the value
      // returned by DeviceName should be "/device:GPU:*" until a particular GPU is
      // chosen for the operation by the device placement logic in the
    C
    - Registered: Tue Apr 30 12:39:09 GMT 2024
    - Last Modified: Wed Jul 14 16:20:41 GMT 2021
    - 6.8K bytes
    - Viewed (0)
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