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  1. doc/go_mem.html

    </p>
    
    <p>
    If the channel were buffered (e.g., <code>c = make(chan int, 1)</code>)
    then the program would not be guaranteed to print
    <code>"hello, world"</code>.  (It might print the empty string,
    crash, or do something else.)
    </p>
    
    <p class="rule">
    The <i>k</i>th receive on a channel with capacity <i>C</i> is synchronized before the completion of the <i>k</i>+<i>C</i>th send from that channel completes.
    </p>
    
    <p>
    HTML
    - Registered: Tue May 07 11:14:38 GMT 2024
    - Last Modified: Mon Mar 04 15:54:42 GMT 2024
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  2. doc/go1.17_spec.html

    	printString("x is nil")
    } else if i, isInt := v.(int); isInt {
    	printInt(i)                            // type of i is int
    } else if i, isFloat64 := v.(float64); isFloat64 {
    	printFloat64(i)                        // type of i is float64
    } else if i, isFunc := v.(func(int) float64); isFunc {
    	printFunction(i)                       // type of i is func(int) float64
    } else {
    	_, isBool := v.(bool)
    HTML
    - Registered: Tue May 07 11:14:38 GMT 2024
    - Last Modified: Thu Apr 11 20:22:45 GMT 2024
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  3. doc/go_spec.html

    	printString("x is nil")
    } else if i, isInt := v.(int); isInt {
    	printInt(i)                            // type of i is int
    } else if i, isFloat64 := v.(float64); isFloat64 {
    	printFloat64(i)                        // type of i is float64
    } else if i, isFunc := v.(func(int) float64); isFunc {
    	printFunction(i)                       // type of i is func(int) float64
    } else {
    	_, isBool := v.(bool)
    HTML
    - Registered: Tue May 07 11:14:38 GMT 2024
    - Last Modified: Thu May 02 22:43:51 GMT 2024
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