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Results 1 - 3 of 3 for egl (0.16 sec)
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src/cmd/cgo/internal/test/issue27054/egl.h
// Copyright 2018 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // This is the relevant part of EGL/egl.h. typedef void *EGLDisplay;
C - Registered: Tue Mar 26 11:13:08 GMT 2024 - Last Modified: Fri May 12 12:00:02 GMT 2023 - 255 bytes - Viewed (0) -
src/cmd/cgo/internal/test/issue27054/test27054.go
// Copyright 2018 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package issue27054 /* #include "egl.h" */ import "C" import ( "testing" ) func Test27054(t *testing.T) { var ( // Note: 0, not nil. That makes sure we use uintptr for these types. _ C.EGLDisplay = 0 _ C.EGLConfig = 0 )
Go - Registered: Tue Mar 26 11:13:08 GMT 2024 - Last Modified: Fri May 12 12:00:02 GMT 2023 - 393 bytes - Viewed (0) -
src/cmd/cgo/doc.go
go tool fix -r cftype <pkg> go tool fix -r jni <pkg> It will replace nil with 0 in the appropriate places. The EGLDisplay case was introduced in Go 1.12. Use the egl rewrite to auto-update code from Go 1.11 and earlier: go tool fix -r egl <pkg> The EGLConfig case was introduced in Go 1.15. Use the eglconf rewrite to auto-update code from Go 1.14 and earlier: go tool fix -r eglconf <pkg>
Go - Registered: Tue Apr 30 11:13:12 GMT 2024 - Last Modified: Sun Mar 31 09:02:45 GMT 2024 - 42.1K bytes - Viewed (0)