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tensorflow/c/eager/c_api_cluster_test.cc
TFE_ContextUpdateServerDef(ctx, 0, serialized_update.data(), serialized_update.size(), status); EXPECT_NE(TF_OK, TF_GetCode(status)) << TF_Message(status); // Even after the prevoiusly failed cluster update, another update and op // execution should work fine as long as the provided server_def is valid. TFE_ContextUpdateServerDef(ctx, 0, serialized.data(), serialized.size(),
C++ - Registered: Tue Apr 30 12:39:09 GMT 2024 - Last Modified: Fri Apr 14 10:03:59 GMT 2023 - 19.3K bytes - Viewed (0) -
tensorflow/c/eager/parallel_device/parallel_device_lib.cc
++device_index) { DeviceThread* device_thread = device_threads_[device_index].get(); per_device_output_tensors.push_back(device_thread->Join(status)); // We will run every Join even if there are bad statuses in case the user // wants to recover and continue running ops on the parallel device (which // would otherwise deadlock). if (TF_GetCode(status) != TF_OK &&
C++ - Registered: Tue Apr 30 12:39:09 GMT 2024 - Last Modified: Fri Feb 09 07:47:20 GMT 2024 - 25.4K bytes - Viewed (1) -
tensorflow/c/experimental/filesystem/modular_filesystem_registration.cc
// * increased security as plugins will not be able to alter function table // after loading up. Thus, malicious plugins can't alter functionality to // probe for gadgets inside core TensorFlow. We can even protect the area // of memory where the copies reside to not allow any more writes to it // after all copies are created. template <typename T> static std::unique_ptr<const T> CopyToCore(const T* plugin_ops,
C++ - Registered: Tue Apr 30 12:39:09 GMT 2024 - Last Modified: Tue Mar 07 22:08:43 GMT 2023 - 12.8K bytes - Viewed (0) -
tensorflow/c/eager/c_api_test.cc
// Add a config_proto attr, to trigger grappler graph rewrites in the current // eager runtime. if (enable_grappler) { tensorflow::ConfigProto config; // Do not skip grappler optimization even for small graphs. config.mutable_graph_options() ->mutable_rewrite_options() ->set_min_graph_nodes(-1); string serialized_config; ASSERT_TRUE(config.SerializeToString(&serialized_config));
C++ - Registered: Tue Apr 30 12:39:09 GMT 2024 - Last Modified: Thu Aug 03 20:50:20 GMT 2023 - 94.6K bytes - Viewed (1)