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Results 1 - 2 of 2 for doubleCheckHeapPointersInterior (1.15 sec)

  1. src/runtime/mbitmap.go

    		}
    		// Round up the type to the size of the type.
    		size = (size + gctyp.Size_ - 1) / gctyp.Size_ * gctyp.Size_
    		if interior+size > x+maxIterBytes {
    			size = x + maxIterBytes - interior
    		}
    		doubleCheckHeapPointersInterior(x, interior, size, dataSize, gctyp, header, span)
    	}
    	return
    }
    
    func doubleCheckHeapPointers(x, dataSize uintptr, typ *_type, header **_type, span *mspan) {
    	// Check that scanning the full object works.
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu May 23 00:18:55 UTC 2024
    - 60K bytes
    - Viewed (0)
  2. src/runtime/arena.go

    	s.largeType.PtrBytes = uintptr(ptr) - base + typ.PtrBytes
    
    	// Double-check that the bitmap was written out correctly.
    	const doubleCheck = false
    	if doubleCheck {
    		doubleCheckHeapPointersInterior(uintptr(ptr), uintptr(ptr), typ.Size_, typ.Size_, typ, &s.largeType, s)
    	}
    }
    
    type writeUserArenaHeapBits struct {
    	offset uintptr // offset in span that the low bit of mask represents the pointer state of.
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed May 08 17:44:56 UTC 2024
    - 37.9K bytes
    - Viewed (0)
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