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Results 1 - 7 of 7 for dirMatches (2.87 sec)

  1. cmd/metacache-entries.go

    				dirMatches := best.isDir() == other.isDir()
    				suffixMatches := strings.HasSuffix(best.name, slashSeparator) == strings.HasSuffix(other.name, slashSeparator)
    
    				// Simple case. Both are same type with same suffix.
    				if dirMatches && suffixMatches {
    					toMerge = append(toMerge, otherIdx)
    					continue
    				}
    
    				if !dirMatches {
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Thu Aug 08 15:29:58 UTC 2024
    - 24.1K bytes
    - Viewed (0)
  2. android/guava-tests/test/com/google/common/eventbus/DispatcherTest.java

            .containsExactly(
                i1,
                i2,
                i3, // Integer subscribers are dispatched to first.
                s1,
                s2, // Though each integer subscriber dispatches to all string subscribers,
                s1,
                s2, // those string subscribers aren't actually dispatched to until all integer
                s1,
                s2 // subscribers have finished.
                )
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Tue May 13 18:46:00 UTC 2025
    - 5.6K bytes
    - Viewed (0)
  3. android/guava/src/com/google/common/util/concurrent/ListenerCallQueue.java

        checkNotNull(label, "label");
        synchronized (listeners) {
          for (PerListenerQueue<L> queue : listeners) {
            queue.add(event, label);
          }
        }
      }
    
      /**
       * Dispatches all events enqueued prior to this call, serially and in order, for every listener.
       *
       * <p>Note: this method is idempotent and safe to call from any thread
       */
      public void dispatch() {
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Tue May 13 17:27:14 UTC 2025
    - 8.1K bytes
    - Viewed (0)
  4. android/guava/src/com/google/common/eventbus/Dispatcher.java

      }
    
      /**
       * Returns a dispatcher that dispatches events to subscribers immediately as they're posted
       * without using an intermediate queue to change the dispatch order. This is effectively a
       * depth-first dispatch order, vs. breadth-first when using a queue.
       */
      static Dispatcher immediate() {
        return ImmediateDispatcher.INSTANCE;
      }
    
      /** Dispatches the given {@code event} to the given {@code subscribers}. */
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Tue May 13 17:27:14 UTC 2025
    - 7.4K bytes
    - Viewed (0)
  5. android/guava/src/com/google/common/eventbus/Subscriber.java

        this.bus = bus;
        this.target = checkNotNull(target);
        this.method = method;
        method.setAccessible(true);
    
        this.executor = bus.executor();
      }
    
      /** Dispatches {@code event} to this subscriber using the proper executor. */
      final void dispatchEvent(Object event) {
        executor.execute(
            () -> {
              try {
                invokeSubscriberMethod(event);
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Wed May 14 19:40:47 UTC 2025
    - 4.7K bytes
    - Viewed (0)
  6. docs/contribute/concurrency.md

    So we have a dedicated thread for every socket that just reads frames and dispatches them.
    
    The reader thread must never run application-layer code. Otherwise one slow stream can hold up the entire connection.
    
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Sun Feb 06 16:35:36 UTC 2022
    - 7K bytes
    - Viewed (0)
  7. android/guava/src/com/google/common/eventbus/EventBus.java

    import java.lang.reflect.Method;
    import java.util.Iterator;
    import java.util.Locale;
    import java.util.concurrent.Executor;
    import java.util.logging.Level;
    import java.util.logging.Logger;
    
    /**
     * Dispatches events to listeners, and provides ways for listeners to register themselves.
     *
     * <h2>Avoid EventBus</h2>
     *
     * <p><b>We recommend against using EventBus.</b> It was designed many years ago, and newer
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Sat Dec 21 03:10:51 UTC 2024
    - 12.7K bytes
    - Viewed (0)
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