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doc/go_mem.html
<p> The memory model describes the requirements on program executions, which are made up of goroutine executions, which in turn are made up of memory operations. </p> <p> A <i>memory operation</i> is modeled by four details: </p> <ul> <li>its kind, indicating whether it is an ordinary data read, an ordinary data write, or a <i>synchronizing operation</i> such as an atomic data access, a mutex operation, or a channel operation,</li>
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doc/go1.17_spec.html
Otherwise, two types are identical if their <a href="#Types">underlying</a> type literals are structurally equivalent; that is, they have the same literal structure and corresponding components have identical types. In detail: </p> <ul> <li>Two array types are identical if they have identical element types and the same array length.</li> <li>Two slice types are identical if they have identical element types.</li>
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docs_src/templates/templates/item.html
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doc/asm.html
and to let <code>go</code> <code>vet</code> check that the offsets being used to access them are correct. </p> <h2 id="architectures">Architecture-specific details</h2> <p> It is impractical to list all the instructions and other details for each machine. To see what instructions are defined for a given machine, say ARM, look in the source for the <code>obj</code> support library for
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doc/go_spec.html
language feature (or some aspect of it) was changed or added with language version 1.xx and thus requires at minimum that language version to build. For details, see the <a href="#Language_versions">linked section</a> in the <a href="#Appendix">appendix</a>. </p> <h2 id="Source_code_representation">Source code representation</h2> <p> Source code is Unicode text encoded in
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