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  1. doc/go_mem.html

    published in PLDI 2008.
    The definition of data-race-free programs and the guarantee of sequential consistency
    for race-free programs are equivalent to the ones in that work.
    </p>
    
    <p>
    The memory model describes the requirements on program executions,
    which are made up of goroutine executions,
    which in turn are made up of memory operations.
    </p>
    
    <p>
    A <i>memory operation</i> is modeled by four details:
    </p>
    <ul>
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  2. doc/go1.22.html

        The <a href="https://go.dev/wiki/LoopvarExperiment#my-test-fails-with-the-change-how-can-i-debug-it">transition support tooling</a>
        described in the proposal continues to work in the same way it did in Go 1.21.
      </li>
      <li>
        "For" loops may now range over integers.
        For <a href="https://go.dev/play/p/ky02zZxgk_r?v=gotip">example</a>:
    <pre>
    package main
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  3. doc/go1.17_spec.html

    is the set of all methods declared with receiver <code>*T</code> or <code>T</code>
    (that is, it also contains the method set of <code>T</code>).
    Further rules apply to structs containing embedded fields, as described
    in the section on <a href="#Struct_types">struct types</a>.
    Any other type has an empty method set.
    In a method set, each method must have a
    <a href="#Uniqueness_of_identifiers">unique</a>
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  4. doc/go_spec.html

    interface{ ~[]byte | myString }           // bytestring
    </pre>
    
    <p>
    Note that <code>bytestring</code> is not a real type; it cannot be used to declare
    variables or compose other types. It exists solely to describe the behavior of some
    operations that read from a sequence of bytes, which may be a byte slice or a string.
    </p>
    
    <h3 id="Type_identity">Type identity</h3>
    
    <p>
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  5. doc/asm.html

    If you plan to write assembly language, you should read that document although much of it is Plan 9-specific.
    The current document provides a summary of the syntax and the differences with
    what is explained in that document, and
    describes the peculiarities that apply when writing assembly code to interact with Go.
    </p>
    
    <p>
    The most important thing to know about Go's assembler is that it is not a direct representation of the underlying machine.
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