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doc/go_mem.html
This section gives a general overview of the approach and should suffice for most programmers. The memory model is specified more formally in the next section. </p> <p> A data race is defined as a write to a memory location happening concurrently with another read or write to that same location, unless all the accesses involved are atomic data accesses as provided by the <code>sync/atomic</code> package.
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doc/go1.22.html
<dd> <p><!-- https://go.dev/issue/61974, CL 469395 --> Constant <code>R_MIPS_PC32</code> is defined for use with MIPS64 systems. </p> </dd> <dd> <p><!-- https://go.dev/issue/63725, CL 537615 --> Additional <code>R_LARCH_*</code> constants are defined for use with LoongArch systems. </p> </dd> </dl><!-- debug/elf -->
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doc/go1.17_spec.html
Its type must be a <a href="#Type_definitions">defined</a> type <code>T</code> or a pointer to a defined type <code>T</code>. <code>T</code> is called the receiver <i>base type</i>. A receiver base type cannot be a pointer or interface type and it must be defined in the same package as the method. The method is said to be <i>bound</i> to its receiver base type and the method name
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doc/asm.html
is also treated as implicitly marked <code>NOPTR</code>. It is not possible to define a symbol containing pointers in an assembly source file; such a symbol must be defined in a Go source file instead. Assembly source can still refer to the symbol by name even without <code>DATA</code> and <code>GLOBL</code> directives. A good general rule of thumb is to define all non-<code>RODATA</code> symbols in Go instead of in assembly. </p> <p>
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doc/go_spec.html
Its type must be a <a href="#Type_definitions">defined</a> type <code>T</code> or a pointer to a defined type <code>T</code>, possibly followed by a list of type parameter names <code>[P1, P2, …]</code> enclosed in square brackets. <code>T</code> is called the receiver <i>base type</i>. A receiver base type cannot be a pointer or interface type and it must be defined in the same package as the method.
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