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tensorflow/c/env.h
// Item points are invalidated after a call to TF_StringStreamDone. TF_CAPI_EXPORT extern bool TF_StringStreamNext(TF_StringStream* list, const char** result); // Frees the resources associated with given string list. All pointers returned // by TF_StringStreamNext are invalid after this call. TF_CAPI_EXPORT extern void TF_StringStreamDone(TF_StringStream* list);
C - Registered: Tue Apr 30 12:39:09 GMT 2024 - Last Modified: Sat Jan 09 02:53:27 GMT 2021 - 9.6K bytes - Viewed (0) -
src/cmd/cgo/internal/swig/testdata/callback/main.h
void setCallback(Callback *cb) { delCallback(); callback_ = cb; } std::string call();
C - Registered: Tue Apr 23 11:13:09 GMT 2024 - Last Modified: Fri May 12 12:00:07 GMT 2023 - 529 bytes - Viewed (0) -
tensorflow/c/eager/parallel_device/parallel_device_lib.h
// A non-blocking version of `Execute`. After each call, `Join` must be called // before `StartExecute` is called again. Using `StartExecute` with `Join` // allows the caller to schedule computation on multiple ParallelDevices // without sequencing those operations (first call `StartExecute` on each // parallel device, then call `Join` on each; even if some of the `Join`s
C - Registered: Tue Apr 30 12:39:09 GMT 2024 - Last Modified: Tue Apr 25 15:21:13 GMT 2023 - 12.9K bytes - Viewed (0) -
tensorflow/c/c_api.h
TF_CAPI_EXPORT extern void TF_CloseSession(TF_Session*, TF_Status* status); // Destroy a session object. // // Even if error information is recorded in *status, this call discards all // local resources associated with the session. The session may not be used // during or after this call (and the session drops its reference to the // corresponding graph). TF_CAPI_EXPORT extern void TF_DeleteSession(TF_Session*, TF_Status* status);
C - Registered: Tue Apr 30 12:39:09 GMT 2024 - Last Modified: Thu Oct 26 21:08:15 GMT 2023 - 82.3K bytes - Viewed (3) -
tensorflow/c/eager/abstract_context.h
// // WARNING: The destructor of this class is marked as protected to disallow // clients from directly destroying this object since it may manage its own // lifetime through ref counting. Thus clients MUST call Release() in order to // destroy an instance of this class. virtual void Release() = 0; // Creates an operation builder and ties it to this context.
C - Registered: Tue Apr 30 12:39:09 GMT 2024 - Last Modified: Sun Oct 24 11:16:58 GMT 2021 - 3K bytes - Viewed (0) -
tensorflow/c/eager/immediate_execution_distributed_manager.h
int keep_alive_secs) = 0; // Set up a multi-client distributed execution environment. Must be called // on all tasks in the cluster. This call internally coordinates with other // tasks to initialize the eager context and TF server for multi-client // execution. virtual Status EnableCollectiveOps(const ServerDef& server_def) = 0;
C - Registered: Tue Apr 30 12:39:09 GMT 2024 - Last Modified: Wed Feb 21 22:37:46 GMT 2024 - 2.9K bytes - Viewed (0) -
tensorflow/c/eager/c_api.h
// '*num_retvals' should be set to the size of this array. It is an error if // the size of 'retvals' is less than the number of outputs. This call sets // *num_retvals to the number of outputs. // // If async execution is enabled, the call may simply enqueue the execution // and return "non-ready" handles in `retvals`. Note that any handles contained
C - Registered: Tue Apr 30 12:39:09 GMT 2024 - Last Modified: Thu Apr 27 21:07:00 GMT 2023 - 22.8K bytes - Viewed (1) -
tensorflow/c/experimental/filesystem/plugins/gcs/cleanup.h
// return; // } // PushGoodData(d); // } // } // // You can use Cleanup<F> directly, instead of using MakeCleanup and auto, // but there's rarely a reason to do that. // // You can call 'release()' on a Cleanup object to cancel the cleanup. #ifndef TENSORFLOW_C_EXPERIMENTAL_FILESYSTEM_PLUGINS_GCS_CLEANUP_H_ #define TENSORFLOW_C_EXPERIMENTAL_FILESYSTEM_PLUGINS_GCS_CLEANUP_H_ #include <type_traits>
C - Registered: Tue Apr 30 12:39:09 GMT 2024 - Last Modified: Thu Jul 09 11:16:00 GMT 2020 - 3.4K bytes - Viewed (0) -
tensorflow/c/eager/abstract_operation.h
// clients from directly destroying this object since it may manage it's own // lifetime through ref counting. Thus this must be allocated on the heap and // clients MUST call Release() in order to destroy an instance of this class. virtual void Release() = 0; virtual Status Reset(const char* op, const char* raw_device_name) = 0; virtual const string& Name() const = 0;
C - Registered: Tue Apr 30 12:39:09 GMT 2024 - Last Modified: Wed Jul 14 16:20:41 GMT 2021 - 6.8K bytes - Viewed (0) -
src/cmd/cgo/internal/test/gcc68255/c.c
// Copyright 2015 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. static void f(void) { }
C - Registered: Tue Apr 23 11:13:09 GMT 2024 - Last Modified: Fri May 12 12:00:02 GMT 2023 - 206 bytes - Viewed (0)