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  1. src/arena/arena.go

    // it is no longer referenced, so it must be kept alive (see runtime.KeepAlive)
    // until any memory allocated from it is no longer needed.
    //
    // An Arena must never be used concurrently by multiple goroutines.
    type Arena struct {
    	a unsafe.Pointer
    }
    
    // NewArena allocates a new arena.
    func NewArena() *Arena {
    	return &Arena{a: runtime_arena_newArena()}
    }
    
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    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Wed Oct 12 20:23:36 GMT 2022
    - 4.3K bytes
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