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  1. src/bytes/buffer.go

    // included to match [bufio.Writer]'s WriteRune. The buffer is grown as needed;
    // if it becomes too large, WriteRune will panic with [ErrTooLarge].
    func (b *Buffer) WriteRune(r rune) (n int, err error) {
    	// Compare as uint32 to correctly handle negative runes.
    	if uint32(r) < utf8.RuneSelf {
    		b.WriteByte(byte(r))
    		return 1, nil
    	}
    	b.lastRead = opInvalid
    	m, ok := b.tryGrowByReslice(utf8.UTFMax)
    	if !ok {
    Go
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Fri Oct 13 17:10:31 GMT 2023
    - 15.7K bytes
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