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  1. doc/go_mem.html

    allowing a racing thread to read 1 as well.
    </p>
    
    <p>
    Note that all these optimizations are permitted in C/C++ compilers:
    a Go compiler sharing a back end with a C/C++ compiler must take care
    to disable optimizations that are invalid for Go.
    </p>
    
    <p>
    Note that the prohibition on introducing data races
    does not apply if the compiler can prove that the races
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  2. doc/asm.html

    it is a distinct program, so there are some differences.
    One is in constant evaluation.
    Constant expressions in the assembler are parsed using Go's operator
    precedence, not the C-like precedence of the original.
    Thus <code>3&amp;1&lt;&lt;2</code> is 4, not 0—it parses as <code>(3&amp;1)&lt;&lt;2</code>
    not <code>3&amp;(1&lt;&lt;2)</code>.
    Also, constants are always evaluated as 64-bit unsigned integers.
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  3. doc/go_spec.html

    	</li>
    
    	<li>
    	Array types are comparable if their array element types are comparable.
    	Two array values are equal if their corresponding element values are equal.
    	The elements are compared in ascending index order, and comparison stops
    	as soon as two element values differ (or all elements have been compared).
    	</li>
    
    	<li>
    	Type parameters are comparable if they are strictly comparable (see below).
    	</li>
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