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  1. architecture/README.md

    Most platforms typically build on the features of other platforms.
    
    By understanding the Gradle platforms and their relationships, you can get a feel for where in the Gradle source a particular feature might be implemented.
    
    See [Gradle platform architecture](platforms.md) for a list of the platforms and more details.
    
    ## Gradle runtimes
    
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  2. architecture/standards/README.md

    **Experimental!**
    
    We'd like to capture our architectural decisions about the build tool as [Architectural Decision Records (ADRs)](https://adr.github.io/).
    For now we just have this global repository of ADRs.
    If we see fit, we can break these out to per-platform ones, or keep a hybrid approach to having global and platform-specific ADSs.
    
    Our aim is to keep the process lightweight and approachable.
    
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  3. .teamcity/README.md

    ## Develop and verify
    
    After you make a change, you can run `mvn clean teamcity-configs:generate` to generate and verify the generated TeamCity configuration XMLs.
    
    You also need to run `mvn clean verify` with Java 8 before committing changes.
    
    If you have ktlint errors, you can automatically fix them by running `mvn com.github.gantsign.maven:ktlint-maven-plugin:1.1.1:format`.
    
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  4. README.md

    [Gradle](https://gradle.org/) is a build tool with a focus on build automation and support for multi-language development. If you are building, testing, publishing, and deploying software on any platform, Gradle offers a flexible model that can support the entire development lifecycle from compiling and packaging code to publishing websites. Gradle has been designed to support build automation across multiple languages and platforms, including Java, Scala, Android, Kotlin, C/C++, and Groovy,...
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