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docs/en/docs/management-tasks.md
There will be a label for each language using the language code, like `lang-{lang code}`, for example, `lang-es` for Spanish, `lang-fr` for French, etc. * Add the specific language label. * Add the label `awaiting-review`.Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Wed Dec 17 20:41:43 UTC 2025 - 14.2K bytes - Viewed (0) -
.github/workflows/label-approved.yml
env: TOKEN: ${{ secrets.GITHUB_TOKEN }} CONFIG: > { "approved-1": { "number": 1, "await_label": "awaiting-review" }Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Fri Nov 21 13:03:21 UTC 2025 - 1.1K bytes - Viewed (0) -
scripts/notify_translations.py
Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Wed Dec 17 21:25:59 UTC 2025 - 12.7K bytes - Viewed (0) -
scripts/label_approved.py
from pydantic_settings import BaseSettings class LabelSettings(BaseModel): await_label: str | None = None number: int default_config = {"approved-2": LabelSettings(await_label="awaiting-review", number=2)} class Settings(BaseSettings): github_repository: str token: SecretStr debug: bool | None = False config: dict[str, LabelSettings] | Literal[""] = default_config
Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Tue Jun 17 07:50:19 UTC 2025 - 2.2K bytes - Viewed (0) -
.github/workflows/stale-issues.yml
close-issues: # Don't do this in forks if: github.repository == 'tensorflow/tensorflow' runs-on: ubuntu-latest permissions: issues: write pull-requests: write steps: - name: Awaiting response issues uses: actions/stale@5f858e3efba33a5ca4407a664cc011ad407f2008 # v10.1.0 with: #Comma separated list of labels that can be assigned to issues to exclude them from being marked as staleRegistered: Tue Dec 30 12:39:10 UTC 2025 - Last Modified: Sat Nov 01 08:08:54 UTC 2025 - 4.1K bytes - Viewed (0) -
android/guava-testlib/src/com/google/common/util/concurrent/testing/TestingExecutors.java
* * <p>The {@code shutdownNow} method of the returned executor always returns an empty list despite * the fact that everything is still technically awaiting execution. The {@code getDelay} method * of any {@link ScheduledFuture} returned by the executor will always return the max long value * instead of the time until the user-specified delay. */Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Thu Jul 17 15:26:41 UTC 2025 - 6.6K bytes - Viewed (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/Dispatcher.kt
} /** Used by [Call.execute] to signal completion. */ internal fun finished(call: RealCall) { promoteAndExecute(finishedCall = call) } /** Returns a snapshot of the calls currently awaiting execution. */ @Synchronized fun queuedCalls(): List<Call> = readyAsyncCalls.map { it.call }.unmodifiable() /** Returns a snapshot of the calls currently being executed. */ @Synchronized
Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Tue Oct 07 14:16:22 UTC 2025 - 9.9K bytes - Viewed (0) -
android/guava/src/com/google/common/cache/Cache.java
* * <p>Among the improvements that this method and {@code LoadingCache.get(K)} both provide are: * * <ul> * <li>{@linkplain LoadingCache#get(Object) awaiting the result of a pending load} rather than * starting a redundant one * <li>eliminating the error-prone caching boilerplate * <li>tracking load {@linkplain #stats statistics} * </ul> *Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Sun Dec 22 03:38:46 UTC 2024 - 8.3K bytes - Viewed (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/ws/RealWebSocket.kt
private var receivedPingCount = 0 /** Total number of pongs received by this web socket. */ private var receivedPongCount = 0 /** True if we have sent a ping that is still awaiting a reply. */ private var awaitingPong = false init { require("GET" == originalRequest.method) { "Request must be GET: ${originalRequest.method}" }Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Thu Jul 31 04:18:40 UTC 2025 - 21.6K bytes - Viewed (0) -
android/guava-tests/test/com/google/common/util/concurrent/GeneratedMonitorTest.java
// launched by this test is either: // // (a) Blocked attempting to enter the monitor. // (b) Waiting for the single guard to become satisfied. // (c) Occupying the monitor and awaiting the tearDownLatch. // // Except for (c), every thread should occupy the monitor very briefly, and every thread leavesRegistered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Thu Dec 11 21:00:51 UTC 2025 - 27.1K bytes - Viewed (0)