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Results 1 - 6 of 6 for arcking (0.17 sec)

  1. src/cmd/cgo/doc.go

    the memory occupied by the field, not the entire struct. When passing a
    pointer to an element in an array or slice, the Go memory in question is
    the entire array or the entire backing array of the slice.
    
    C code may keep a copy of a Go pointer only as long as the memory it
    points to is pinned.
    
    C code may not keep a copy of a Go pointer after the call returns,
    Go
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Sun Mar 31 09:02:45 GMT 2024
    - 42.1K bytes
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  2. doc/go1.17_spec.html

    line := Line{origin, Point3D{y: -4, z: 12.3}}  // zero value for line.q.x
    </pre>
    
    <p>
    For array and slice literals the following rules apply:
    </p>
    <ul>
    	<li>Each element has an associated integer index marking
    	    its position in the array.
    	</li>
    	<li>An element with a key uses the key as its index. The
    	    key must be a non-negative constant
    	    <a href="#Representability">representable</a> by
    HTML
    - Registered: Tue May 07 11:14:38 GMT 2024
    - Last Modified: Thu Apr 11 20:22:45 GMT 2024
    - 211.6K bytes
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  3. src/bytes/bytes_test.go

    		}
    
    		if cap(input) != 0 && unsafe.SliceData(input) == unsafe.SliceData(clone) {
    			t.Errorf("Clone(%q) return value should not reference inputs backing memory.", input)
    		}
    	}
    Go
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Wed Jan 24 16:07:25 GMT 2024
    - 56.2K bytes
    - Viewed (0)
  4. src/cmd/asm/internal/asm/parse.go

    	if !p.more() {
    		return EOF
    	}
    	tok := p.input[p.inputPos]
    	p.inputPos++
    	return tok
    }
    
    func (p *Parser) back() {
    	if p.inputPos == 0 {
    		p.errorf("internal error: backing up before BOL")
    	} else {
    		p.inputPos--
    	}
    }
    
    func (p *Parser) peek() lex.ScanToken {
    	if p.more() {
    		return p.input[p.inputPos].ScanToken
    	}
    	return scanner.EOF
    }
    
    Go
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Wed Feb 21 14:34:57 GMT 2024
    - 36.9K bytes
    - Viewed (0)
  5. doc/go_spec.html

    line := Line{origin, Point3D{y: -4, z: 12.3}}  // zero value for line.q.x
    </pre>
    
    <p>
    For array and slice literals the following rules apply:
    </p>
    <ul>
    	<li>Each element has an associated integer index marking
    	    its position in the array.
    	</li>
    	<li>An element with a key uses the key as its index. The
    	    key must be a non-negative constant
    	    <a href="#Representability">representable</a> by
    HTML
    - Registered: Tue May 07 11:14:38 GMT 2024
    - Last Modified: Thu May 02 22:43:51 GMT 2024
    - 279.6K bytes
    - Viewed (0)
  6. doc/go_mem.html

    *p /= 2
    *p += i
    </pre>
    
    <p>
    If <code>i</code> and <code>*p</code> start equal to 2,
    the original code does <code>*p = 3</code>,
    so a racing thread can read only 2 or 3 from <code>*p</code>.
    The rewritten code does <code>*p = 1</code> and then <code>*p = 3</code>,
    allowing a racing thread to read 1 as well.
    </p>
    
    <p>
    Note that all these optimizations are permitted in C/C++ compilers:
    HTML
    - Registered: Tue May 07 11:14:38 GMT 2024
    - Last Modified: Mon Mar 04 15:54:42 GMT 2024
    - 26.6K bytes
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