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  1. architecture/README.md

    Gradle tracks the state of each piece and transitions each piece through its lifecycle as the build runs.
    
    A central part of the Gradle architecture is the "build state model", which holds the state for each piece and coordinates state transitions and other mutations. 
    Most source code in Gradle is arranged by which part(s) of the build state model it acts on.
    This affects the lifecycle of the code and the set of services available for dependency injection.
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  2. architecture/standards/README.md

    For now we just have this global repository of ADRs.
    If we see fit, we can break these out to per-platform ones, or keep a hybrid approach to having global and platform-specific ADSs.
    
    Our aim is to keep the process lightweight and approachable.
    
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  3. .teamcity/README.md

    and test another isolated pipeline from any branch. 
    
    We'll explain everything via an example. Let's say you make some changes on your branch `myTestBranch`
    (we highly recommend to name this branch without prefix and hyphen (`-`) because it's used to generate build type ID) and want to
    test these changes without affecting `master`/`release` pipeline. Here are the instructions.
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  4. README.md

    [Gradle](https://gradle.org/) is a build tool with a focus on build automation and support for multi-language development. If you are building, testing, publishing, and deploying software on any platform, Gradle offers a flexible model that can support the entire development lifecycle from compiling and packaging code to publishing websites. Gradle has been designed to support build automation across multiple languages and platforms, including Java, Scala, Android, Kotlin, C/C++, and Groovy, and is...
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