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Results 1 - 10 of 24 for allocate (0.17 sec)

  1. src/arena/arena.go

    // until any memory allocated from it is no longer needed.
    //
    // An Arena must never be used concurrently by multiple goroutines.
    type Arena struct {
    	a unsafe.Pointer
    }
    
    // NewArena allocates a new arena.
    func NewArena() *Arena {
    	return &Arena{a: runtime_arena_newArena()}
    }
    
    // Free frees the arena (and all objects allocated from the arena) so that
    Go
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Wed Oct 12 20:23:36 GMT 2022
    - 4.3K bytes
    - Viewed (0)
  2. src/cmd/cgo/internal/test/callback_c_gc.c

    #include <stdio.h>
    #include <stdlib.h>
    
    /* Test calling panic from C.  This is what SWIG does.  */
    
    extern void crosscall2(void (*fn)(void *, int), void *, int);
    extern void _cgo_panic(void *, int);
    extern void _cgo_allocate(void *, int);
    
    void
    callPanic(void)
    {
    	struct { const char *p; } a;
    	a.p = "panic from C";
    	crosscall2(_cgo_panic, &a, sizeof a);
    	*(int*)1 = 1;
    C
    - Registered: Tue Apr 23 11:13:09 GMT 2024
    - Last Modified: Fri May 12 12:00:02 GMT 2023
    - 592 bytes
    - Viewed (0)
  3. src/cmd/cgo/internal/test/callback_c_gccgo.c

    //go:build gccgo
    
    #include "_cgo_export.h"
    #include <stdint.h>
    #include <stdio.h>
    #include <stdlib.h>
    
    /* Test calling panic from C.  This is what SWIG does.  */
    
    extern void _cgo_panic(const char *);
    extern void *_cgo_allocate(size_t);
    
    void
    callPanic(void)
    {
    	_cgo_panic("panic from C");
    C
    - Registered: Tue Apr 23 11:13:09 GMT 2024
    - Last Modified: Fri May 12 12:00:02 GMT 2023
    - 452 bytes
    - Viewed (0)
  4. src/bytes/buffer.go

    	//	return append(b, make([]byte, n)...)
    	// This avoids unnecessary zero-ing of the first len(b) bytes of the
    	// allocated slice, but this pattern causes b to escape onto the heap.
    	//
    	// Instead use the append-make pattern with a nil slice to ensure that
    	// we allocate buffers rounded up to the closest size class.
    	c := len(b) + n // ensure enough space for n elements
    	if c < 2*cap(b) {
    Go
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Fri Oct 13 17:10:31 GMT 2023
    - 15.7K bytes
    - Viewed (0)
  5. src/cmd/cgo/internal/test/issue21897.go

    func test21897(t *testing.T) {
    	// Please write barrier, kick in soon.
    	defer debug.SetGCPercent(debug.SetGCPercent(1))
    
    	for i := 0; i < 10000; i++ {
    		testCFNumberRef()
    		testCFDateRef()
    		testCFBooleanRef()
    		// Allocate some memory, so eventually the write barrier is enabled
    		// and it will see writes of bad pointers in the test* functions below.
    		byteSliceSink = make([]byte, 1024)
    	}
    }
    
    var byteSliceSink []byte
    
    Go
    - Registered: Tue Apr 23 11:13:09 GMT 2024
    - Last Modified: Fri May 12 12:00:02 GMT 2023
    - 1.4K bytes
    - Viewed (0)
  6. src/cmd/cgo/doc.go

    In this section the term Go pointer means a pointer to memory
    allocated by Go (such as by using the & operator or calling the
    predefined new function) and the term C pointer means a pointer to
    memory allocated by C (such as by a call to C.malloc). Whether a
    pointer is a Go pointer or a C pointer is a dynamic property
    determined by how the memory was allocated; it has nothing to do with
    the type of the pointer.
    
    Go
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Sun Mar 31 09:02:45 GMT 2024
    - 42.1K bytes
    - Viewed (0)
  7. src/archive/zip/reader_test.go

    		t.Errorf("Error opening file: %v", err)
    	}
    }
    
    func TestCVE202133196(t *testing.T) {
    	// Archive that indicates it has 1 << 128 -1 files,
    	// this would previously cause a panic due to attempting
    	// to allocate a slice with 1 << 128 -1 elements.
    	data := []byte{
    		0x50, 0x4b, 0x03, 0x04, 0x14, 0x00, 0x08, 0x08,
    		0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    Go
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Wed Mar 27 18:23:49 GMT 2024
    - 55.3K bytes
    - Viewed (0)
  8. src/bufio/bufio.go

    // delim.
    // For simple uses, a Scanner may be more convenient.
    func (b *Reader) ReadBytes(delim byte) ([]byte, error) {
    	full, frag, n, err := b.collectFragments(delim)
    	// Allocate new buffer to hold the full pieces and the fragment.
    	buf := make([]byte, n)
    	n = 0
    	// Copy full pieces and fragment in.
    	for i := range full {
    		n += copy(buf[n:], full[i])
    	}
    	copy(buf[n:], frag)
    Go
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Thu Oct 12 14:39:08 GMT 2023
    - 21.8K bytes
    - Viewed (0)
  9. doc/go1.17_spec.html

    storage for a named variable.
    
    Calling the built-in function <a href="#Allocation"><code>new</code></a>
    or taking the address of a <a href="#Composite_literals">composite literal</a>
    allocates storage for a variable at run time.
    Such an anonymous variable is referred to via a (possibly implicit)
    <a href="#Address_operators">pointer indirection</a>.
    </p>
    
    <p>
    HTML
    - Registered: Tue May 07 11:14:38 GMT 2024
    - Last Modified: Thu Apr 11 20:22:45 GMT 2024
    - 211.6K bytes
    - Viewed (0)
  10. doc/asm.html

    but assembly programs must define it explicitly.
    </p>
    
    <p>
    A data symbol marked with the <code>NOPTR</code> flag (see above)
    is treated as containing no pointers to runtime-allocated data.
    A data symbol with the <code>RODATA</code> flag
    is allocated in read-only memory and is therefore treated
    as implicitly marked <code>NOPTR</code>.
    A data symbol with a total size smaller than a pointer
    HTML
    - Registered: Tue May 07 11:14:38 GMT 2024
    - Last Modified: Tue Nov 28 19:15:27 GMT 2023
    - 36.3K bytes
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