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doc/go_mem.html
funcs[i]() </pre> <p> If the complex code needs many registers, a compiler for single-threaded programs could discard <code>i</code> without saving a copy and then reload <code>i = *p</code> just before <code>funcs[i]()</code>. A Go compiler must not, because the value of <code>*p</code> may have changed. (Instead, the compiler could spill <code>i</code> to the stack.) </p> <p>
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doc/go1.17_spec.html
and <a href="#Struct_types">struct</a> types have elements and fields that may be <a href="#Address_operators">addressed</a> individually. Each such element acts like a variable. </p> <p> The <i>static type</i> (or just <i>type</i>) of a variable is the type given in its declaration, the type provided in the <code>new</code> call or composite literal, or the type of an element of a structured variable.
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doc/asm.html
MOVQ CX, 0(SP) CALL runtime·externalthreadhandler(SB) RET </pre> <p> In the general case, the frame size is followed by an argument size, separated by a minus sign. (It's not a subtraction, just idiosyncratic syntax.) The frame size <code>$24-8</code> states that the function has a 24-byte frame and is called with 8 bytes of argument, which live on the caller's frame.
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doc/go_spec.html
and <a href="#Struct_types">struct</a> types have elements and fields that may be <a href="#Address_operators">addressed</a> individually. Each such element acts like a variable. </p> <p> The <i>static type</i> (or just <i>type</i>) of a variable is the type given in its declaration, the type provided in the <code>new</code> call or composite literal, or the type of an element of a structured variable.
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