Search Options

Results per page
Sort
Preferred Languages
Advance

Results 1 - 10 of 60 for _team_ (0.05 sec)

  1. tests/helper_test.go

    		}
    	})
    
    	t.Run("Team", func(t *testing.T) {
    		if len(user.Team) != len(expect.Team) {
    			t.Fatalf("Team should equal, expect: %v, got %v", len(expect.Team), len(user.Team))
    		}
    
    		sort.Slice(user.Team, func(i, j int) bool {
    			return user.Team[i].ID > user.Team[j].ID
    		})
    
    		sort.Slice(expect.Team, func(i, j int) bool {
    			return expect.Team[i].ID > expect.Team[j].ID
    		})
    
    Registered: Sun Sep 07 09:35:13 UTC 2025
    - Last Modified: Tue Mar 19 03:50:28 UTC 2024
    - 8K bytes
    - Viewed (0)
  2. tests/associations_has_many_test.go

    	if err := DB.Model(&user2).Association("Team").Append(&teams); err != nil {
    		t.Fatalf("Error happened when append team, got %v", err)
    	}
    
    	for _, team := range teams {
    		team := team
    		if team.ID == 0 {
    			t.Fatalf("Team's ID should be created")
    		}
    
    		user.Team = append(user.Team, team)
    	}
    
    	CheckUser(t, user2, user)
    
    Registered: Sun Sep 07 09:35:13 UTC 2025
    - Last Modified: Wed Jun 12 10:49:45 UTC 2024
    - 16K bytes
    - Viewed (0)
  3. tests/associations_many2many_test.go

    		*GetUser("slice-many2many-1", Config{Team: 2}),
    		*GetUser("slice-many2many-2", Config{Team: 0}),
    		*GetUser("slice-many2many-3", Config{Team: 4}),
    	}
    
    	DB.Create(&users)
    
    	// Count
    	AssertAssociationCount(t, users, "Team", 6, "")
    
    	// Find
    	var teams []User
    	if DB.Model(&users).Association("Team").Find(&teams); len(teams) != 6 {
    		t.Errorf("teams count should be %v, but got %v", 6, len(teams))
    	}
    Registered: Sun Sep 07 09:35:13 UTC 2025
    - Last Modified: Sat Jun 10 13:05:19 UTC 2023
    - 13.2K bytes
    - Viewed (0)
  4. docs/en/docs/history-design-future.md

    It is being chosen over previous alternatives for suiting many use cases better.
    
    Many developers and teams already depend on **FastAPI** for their projects (including me and my team).
    
    But still, there are many improvements and features to come.
    
    **FastAPI** has a great future ahead.
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 09:15:41 UTC 2025
    - 4.2K bytes
    - Viewed (0)
  5. docs/de/docs/history-design-future.md

    Es wird gegenüber früheren Alternativen gewählt, da es für viele Anwendungsfälle besser geeignet ist.
    
    Viele Entwickler und Teams verlassen sich bei ihren Projekten bereits auf **FastAPI** (einschließlich mir und meinem Team).
    
    Dennoch stehen uns noch viele Verbesserungen und Funktionen bevor.
    
    **FastAPI** hat eine große Zukunft vor sich.
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Mon Jul 29 23:35:07 UTC 2024
    - 4.8K bytes
    - Viewed (0)
  6. tests/create_test.go

    		*GetUser("bulk_5", Config{Account: false, Pets: 0, Toys: 3, Company: true, Manager: false, Team: 1, Languages: 3, Friends: 1}),
    		*GetUser("bulk_6", Config{Account: true, Pets: 4, Toys: 3, Company: false, Manager: true, Team: 1, Languages: 3, Friends: 0}),
    		*GetUser("bulk_7", Config{Account: true, Pets: 1, Toys: 3, Company: true, Manager: true, Team: 4, Languages: 3, Friends: 1}),
    Registered: Sun Sep 07 09:35:13 UTC 2025
    - Last Modified: Mon Jul 21 09:55:20 UTC 2025
    - 26.8K bytes
    - Viewed (0)
  7. docs/en/docs/management.md

    * Adding commits on top of PRs to tweak them.
    * Mark answers in GitHub Discussions questions, etc.
    * Merge some specific types of PRs.
    
    You can see the current team members in [FastAPI People - Team](./fastapi-people.md#team){.internal-link target=_blank}.
    
    Joining the team is by invitation only, and I could update or remove permissions, instructions, or membership.
    
    ## FastAPI Experts
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Wed Jul 31 14:09:15 UTC 2024
    - 1.7K bytes
    - Viewed (0)
  8. tests/update_test.go

    	result.Team = append(user.Team, result.Team...)
    	result.Friends = append(user.Friends, result.Friends...)
    
    	sort.Slice(result.Pets, func(i, j int) bool {
    		return result.Pets[i].ID < result.Pets[j].ID
    	})
    	sort.Slice(result.Team, func(i, j int) bool {
    		return result.Team[i].ID < result.Team[j].ID
    	})
    	sort.Slice(result.Friends, func(i, j int) bool {
    Registered: Sun Sep 07 09:35:13 UTC 2025
    - Last Modified: Mon Jul 21 02:46:58 UTC 2025
    - 30.4K bytes
    - Viewed (0)
  9. tests/delete_test.go

    		*GetUser("delete_slice_with_associations2", Config{Account: true, Pets: 3, Toys: 2, Company: true, Manager: true, Team: 2, Languages: 2, Friends: 3}),
    		*GetUser("delete_slice_with_associations3", Config{Account: true, Pets: 2, Toys: 3, Company: true, Manager: true, Team: 3, Languages: 3, Friends: 2}),
    Registered: Sun Sep 07 09:35:13 UTC 2025
    - Last Modified: Mon Jul 21 02:46:58 UTC 2025
    - 9.5K bytes
    - Viewed (0)
  10. CHANGELOG/OWNERS

    options:
      # make root approval non-recursive
      no_parent_owners: true
    approvers:
      - release-engineering-approvers
      - release-managers
      - release-team-subproject-leads
      - satyampsoni # 1.32 Release Notes Lead
    reviewers:
      - release-managers
      - release-team-subproject-leads
      - satyampsoni # 1.32 Release Notes Lead
    labels:
      - sig/release
    Registered: Fri Sep 05 09:05:11 UTC 2025
    - Last Modified: Thu Dec 12 18:04:32 UTC 2024
    - 417 bytes
    - Viewed (0)
Back to top