- Sort Score
- Result 10 results
- Languages All
Results 1 - 10 of 60 for _team_ (0.05 sec)
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tests/helper_test.go
} }) t.Run("Team", func(t *testing.T) { if len(user.Team) != len(expect.Team) { t.Fatalf("Team should equal, expect: %v, got %v", len(expect.Team), len(user.Team)) } sort.Slice(user.Team, func(i, j int) bool { return user.Team[i].ID > user.Team[j].ID }) sort.Slice(expect.Team, func(i, j int) bool { return expect.Team[i].ID > expect.Team[j].ID })
Registered: Sun Sep 07 09:35:13 UTC 2025 - Last Modified: Tue Mar 19 03:50:28 UTC 2024 - 8K bytes - Viewed (0) -
tests/associations_has_many_test.go
if err := DB.Model(&user2).Association("Team").Append(&teams); err != nil { t.Fatalf("Error happened when append team, got %v", err) } for _, team := range teams { team := team if team.ID == 0 { t.Fatalf("Team's ID should be created") } user.Team = append(user.Team, team) } CheckUser(t, user2, user)
Registered: Sun Sep 07 09:35:13 UTC 2025 - Last Modified: Wed Jun 12 10:49:45 UTC 2024 - 16K bytes - Viewed (0) -
tests/associations_many2many_test.go
*GetUser("slice-many2many-1", Config{Team: 2}), *GetUser("slice-many2many-2", Config{Team: 0}), *GetUser("slice-many2many-3", Config{Team: 4}), } DB.Create(&users) // Count AssertAssociationCount(t, users, "Team", 6, "") // Find var teams []User if DB.Model(&users).Association("Team").Find(&teams); len(teams) != 6 { t.Errorf("teams count should be %v, but got %v", 6, len(teams)) }
Registered: Sun Sep 07 09:35:13 UTC 2025 - Last Modified: Sat Jun 10 13:05:19 UTC 2023 - 13.2K bytes - Viewed (0) -
docs/en/docs/history-design-future.md
It is being chosen over previous alternatives for suiting many use cases better. Many developers and teams already depend on **FastAPI** for their projects (including me and my team). But still, there are many improvements and features to come. **FastAPI** has a great future ahead.
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Aug 31 09:15:41 UTC 2025 - 4.2K bytes - Viewed (0) -
docs/de/docs/history-design-future.md
Es wird gegenüber früheren Alternativen gewählt, da es für viele Anwendungsfälle besser geeignet ist. Viele Entwickler und Teams verlassen sich bei ihren Projekten bereits auf **FastAPI** (einschließlich mir und meinem Team). Dennoch stehen uns noch viele Verbesserungen und Funktionen bevor. **FastAPI** hat eine große Zukunft vor sich.
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Mon Jul 29 23:35:07 UTC 2024 - 4.8K bytes - Viewed (0) -
tests/create_test.go
*GetUser("bulk_5", Config{Account: false, Pets: 0, Toys: 3, Company: true, Manager: false, Team: 1, Languages: 3, Friends: 1}), *GetUser("bulk_6", Config{Account: true, Pets: 4, Toys: 3, Company: false, Manager: true, Team: 1, Languages: 3, Friends: 0}), *GetUser("bulk_7", Config{Account: true, Pets: 1, Toys: 3, Company: true, Manager: true, Team: 4, Languages: 3, Friends: 1}),
Registered: Sun Sep 07 09:35:13 UTC 2025 - Last Modified: Mon Jul 21 09:55:20 UTC 2025 - 26.8K bytes - Viewed (0) -
docs/en/docs/management.md
* Adding commits on top of PRs to tweak them. * Mark answers in GitHub Discussions questions, etc. * Merge some specific types of PRs. You can see the current team members in [FastAPI People - Team](./fastapi-people.md#team){.internal-link target=_blank}. Joining the team is by invitation only, and I could update or remove permissions, instructions, or membership. ## FastAPI Experts
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Wed Jul 31 14:09:15 UTC 2024 - 1.7K bytes - Viewed (0) -
tests/update_test.go
result.Team = append(user.Team, result.Team...) result.Friends = append(user.Friends, result.Friends...) sort.Slice(result.Pets, func(i, j int) bool { return result.Pets[i].ID < result.Pets[j].ID }) sort.Slice(result.Team, func(i, j int) bool { return result.Team[i].ID < result.Team[j].ID }) sort.Slice(result.Friends, func(i, j int) bool {
Registered: Sun Sep 07 09:35:13 UTC 2025 - Last Modified: Mon Jul 21 02:46:58 UTC 2025 - 30.4K bytes - Viewed (0) -
tests/delete_test.go
*GetUser("delete_slice_with_associations2", Config{Account: true, Pets: 3, Toys: 2, Company: true, Manager: true, Team: 2, Languages: 2, Friends: 3}), *GetUser("delete_slice_with_associations3", Config{Account: true, Pets: 2, Toys: 3, Company: true, Manager: true, Team: 3, Languages: 3, Friends: 2}),
Registered: Sun Sep 07 09:35:13 UTC 2025 - Last Modified: Mon Jul 21 02:46:58 UTC 2025 - 9.5K bytes - Viewed (0) -
CHANGELOG/OWNERS
options: # make root approval non-recursive no_parent_owners: true approvers: - release-engineering-approvers - release-managers - release-team-subproject-leads - satyampsoni # 1.32 Release Notes Lead reviewers: - release-managers - release-team-subproject-leads - satyampsoni # 1.32 Release Notes Lead labels: - sig/release
Registered: Fri Sep 05 09:05:11 UTC 2025 - Last Modified: Thu Dec 12 18:04:32 UTC 2024 - 417 bytes - Viewed (0)