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Results 1 - 2 of 2 for _emulateAnimation (0.25 sec)

  1. src/main/webapp/js/bootstrap.min.js

    $t}static get NAME(){return"backdrop"}show(t){if(!this._config.isVisible)return void v(t);this._append();const e=this._getElement();this._config.isAnimated&&g(e),e.classList.add(Mt),this._emulateAnimation((()=>{v(t)}))}hide(t){this._config.isVisible?(this._getElement().classList.remove(Mt),this._emulateAnimation((()=>{this.dispose(),v(t)}))):v(t)}dispose(){this._isAppended&&(F.off(this._element,jt),this._element.remove(),this._isAppended=!1)}_getElement(){if(!this._element){const t=document.crea...
    Registered: Thu Sep 04 12:52:25 UTC 2025
    - Last Modified: Sun Jan 12 06:14:02 UTC 2025
    - 58.9K bytes
    - Viewed (0)
  2. src/main/webapp/js/bootstrap.min.js.map

      if (this._config.isAnimated) {\n      reflow(element)\n    }\n\n    element.classList.add(CLASS_NAME_SHOW)\n\n    this._emulateAnimation(() => {\n      execute(callback)\n    })\n  }\n\n  hide(callback) {\n    if (!this._config.isVisible) {\n      execute(callback)\n      return\n    }\n\n    this._getElement().classList.remove(CLASS_NAME_SHOW)\n\n    this._emulateAnimation(() => {\n      this.dispose()\n      execute(callback)\n    })\n  }\n\n  dispose() {\n    if (!this._isAppended) {\n     ...
    Registered: Thu Sep 04 12:52:25 UTC 2025
    - Last Modified: Sun Jan 12 06:14:02 UTC 2025
    - 211.9K bytes
    - Viewed (0)
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