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Results 1 - 4 of 4 for Zhuge (0.12 sec)

  1. guava/src/com/google/common/cache/Striped64.java

       * scattered in memory and thus don't interfere much with each
       * other. But Atomic objects residing in arrays will tend to be
       * placed adjacent to each other, and so will most often share
       * cache lines (with a huge negative performance impact) without
       * this precaution.
       *
       * In part because Cells are relatively large, we avoid creating
       * them until they are needed.  When there is no contention, all
    Java
    - Registered: Fri Apr 05 12:43:09 GMT 2024
    - Last Modified: Thu Feb 22 17:40:56 GMT 2024
    - 11.5K bytes
    - Viewed (0)
  2. android/guava/src/com/google/common/cache/Striped64.java

       * scattered in memory and thus don't interfere much with each
       * other. But Atomic objects residing in arrays will tend to be
       * placed adjacent to each other, and so will most often share
       * cache lines (with a huge negative performance impact) without
       * this precaution.
       *
       * In part because Cells are relatively large, we avoid creating
       * them until they are needed.  When there is no contention, all
    Java
    - Registered: Fri May 03 12:43:13 GMT 2024
    - Last Modified: Thu Feb 22 17:40:56 GMT 2024
    - 11.5K bytes
    - Viewed (0)
  3. android/guava/src/com/google/common/util/concurrent/Striped.java

         *   lock.unlock();
         * }
         *
         * If we only held the int[] stripes, translating it on the fly to L's, the original locks might
         * be garbage collected after locking them, ending up in a huge mess.
         */
        @SuppressWarnings("unchecked") // we carefully replaced all keys with their respective L's
        List<L> asStripes = (List<L>) result;
        return Collections.unmodifiableList(asStripes);
      }
    
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Mon Apr 10 20:55:18 GMT 2023
    - 20.3K bytes
    - Viewed (1)
  4. android/guava/src/com/google/common/hash/Striped64.java

       * scattered in memory and thus don't interfere much with each
       * other. But Atomic objects residing in arrays will tend to be
       * placed adjacent to each other, and so will most often share
       * cache lines (with a huge negative performance impact) without
       * this precaution.
       *
       * In part because Cells are relatively large, we avoid creating
       * them until they are needed.  When there is no contention, all
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Thu Feb 22 17:40:56 GMT 2024
    - 11.5K bytes
    - Viewed (0)
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