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doc/go_mem.html
Otherwise, each read of a single-word-sized or sub-word-sized memory location must observe a value actually written to that location (perhaps by a concurrent executing goroutine) and not yet overwritten. These implementation constraints make Go more like Java or JavaScript, in that most races have a limited number of outcomes, and less like C and C++, where the meaning of any program with a race
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doc/go1.17_spec.html
</pre> <p> A variable's value is retrieved by referring to the variable in an <a href="#Expressions">expression</a>; it is the most recent value <a href="#Assignments">assigned</a> to the variable. If a variable has not yet been assigned a value, its value is the <a href="#The_zero_value">zero value</a> for its type. </p> <h2 id="Types">Types</h2> <p>
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doc/go_spec.html
<p> A variable's value is retrieved by referring to the variable in an <a href="#Expressions">expression</a>; it is the most recent value <a href="#Assignment_statements">assigned</a> to the variable. If a variable has not yet been assigned a value, its value is the <a href="#The_zero_value">zero value</a> for its type. </p> <h2 id="Types">Types</h2> <p>
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