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  1. doc/go1.17_spec.html

    <p>
    For unsigned integer values, the operations <code>+</code>,
    <code>-</code>, <code>*</code>, and <code>&lt;&lt;</code> are
    computed modulo 2<sup><i>n</i></sup>, where <i>n</i> is the bit width of
    the <a href="#Numeric_types">unsigned integer</a>'s type.
    Loosely speaking, these unsigned integer operations
    discard high bits upon overflow, and programs may rely on "wrap around".
    </p>
    <p>
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  2. doc/asm.html

    corresponding memory.
    The memory not explicitly initialized is zeroed.
    The general form of the <code>DATA</code> directive is
    
    <pre>
    DATA	symbol+offset(SB)/width, value
    </pre>
    
    <p>
    which initializes the symbol memory at the given offset and width with the given value.
    The <code>DATA</code> directives for a given symbol must be written with increasing offsets.
    </p>
    
    <p>
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  3. doc/go_spec.html

    <p>
    For <a href="#Numeric_types">unsigned integer</a> values, the operations <code>+</code>,
    <code>-</code>, <code>*</code>, and <code>&lt;&lt;</code> are
    computed modulo 2<sup><i>n</i></sup>, where <i>n</i> is the bit width of
    the unsigned integer's type.
    Loosely speaking, these unsigned integer operations
    discard high bits upon overflow, and programs may rely on "wrap around".
    </p>
    
    <p>
    HTML
    - Registered: Tue May 07 11:14:38 GMT 2024
    - Last Modified: Thu May 02 22:43:51 GMT 2024
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