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src/main/webapp/js/admin/popper.min.js.map
once it's been positioned, it\n // may happen that the popper gets misplaced because of the new content\n // overflowing its reference element\n // To avoid this problem, we provide two options (x and y), which allow\n // the consumer to define the offset origin.\n // If we position a popper on top of a reference element, we can set\n // `x` to `top` to make the popper grow towards its top instead of\n // its bottom.\n let left, top;\n if (sideA === 'bottom') {\n // when offsetParent is...
Plain Text - Registered: Mon Apr 29 08:04:11 GMT 2024 - Last Modified: Fri Feb 07 10:28:50 GMT 2020 - 121K bytes - Viewed (2) -
src/main/java/jcifs/smb1/smb1/SmbFile.java
* is like changing the rug out from underneath our feet. */ /* Technically we should also try to authenticate here but that means doing the session setup and tree connect separately. For now a simple connect will at least tell us if the host is alive. That should be sufficient for 99% of the cases. We can revisit this again for 2.0. */
Java - Registered: Sun Apr 28 00:10:09 GMT 2024 - Last Modified: Mon Mar 13 12:00:57 GMT 2023 - 107.9K bytes - Viewed (2) -
src/main/webapp/js/bootstrap.min.js.map
mouse compatibility events on first tap - the carousel\n // would stop cycling until user tapped out of it;\n // here, we listen for touchend, explicitly pause the carousel\n // (as if it's the second time we tap on it, mouseenter compat event\n // is NOT fired) and after a timeout (to allow for mouse compatibility\n // events to fire) we explicitly restart cycling\n\n this.pause()\n if (this.touchTimeout) {\n clearTimeout(this.touchTimeout)\n...
Plain Text - Registered: Mon Apr 29 08:04:11 GMT 2024 - Last Modified: Sat Jan 11 06:54:28 GMT 2020 - 189.9K bytes - Viewed (0) -
src/main/webapp/js/admin/bootstrap.min.js.map
mouse compatibility events on first tap - the carousel\n // would stop cycling until user tapped out of it;\n // here, we listen for touchend, explicitly pause the carousel\n // (as if it's the second time we tap on it, mouseenter compat event\n // is NOT fired) and after a timeout (to allow for mouse compatibility\n // events to fire) we explicitly restart cycling\n\n this.pause()\n if (this.touchTimeout) {\n clearTimeout(this.touchTimeout)\n...
Plain Text - Registered: Mon Apr 29 08:04:11 GMT 2024 - Last Modified: Fri Feb 07 10:28:50 GMT 2020 - 185.8K bytes - Viewed (0)