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  1. doc/go_mem.html

    This property is sometimes referred to as DRF-SC: data-race-free programs
    execute in a sequentially consistent manner.
    </p>
    
    <p>
    While programmers should write Go programs without data races,
    there are limitations to what a Go implementation can do in response to a data race.
    An implementation may always react to a data race by reporting the race and terminating the program.
    Otherwise, each read of a single-word-sized or sub-word-sized memory location
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  2. doc/go1.17_spec.html

    </pre>
    
    <p>
    (where <code>T</code> stands for either <code>S1</code> or <code>S2</code>)
    then the <code>File</code> interface is implemented by both <code>S1</code> and
    <code>S2</code>, regardless of what other methods
    <code>S1</code> and <code>S2</code> may have or share.
    </p>
    
    <p>
    A type implements any interface comprising any subset of its methods
    and may therefore implement several distinct interfaces. For
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  3. doc/asm.html

    input to the linker.
    If you want to see what the instructions look like in assembly for a given architecture, say amd64, there
    are many examples in the sources of the standard library, in packages such as
    <a href="/pkg/runtime/"><code>runtime</code></a> and
    <a href="/pkg/math/big/"><code>math/big</code></a>.
    You can also examine what the compiler emits as assembly code
    (the actual output may differ from what you see here):
    </p>
    
    <pre>
    $ cat x.go
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  4. doc/go_spec.html

    </pre>
    
    <p>
    (where <code>T</code> stands for either <code>S1</code> or <code>S2</code>)
    then the <code>File</code> interface is implemented by both <code>S1</code> and
    <code>S2</code>, regardless of what other methods
    <code>S1</code> and <code>S2</code> may have or share.
    </p>
    
    <p>
    Every type that is a member of the type set of an interface implements that interface.
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