Search Options

Results per page
Sort
Preferred Languages
Advance

Results 1 - 4 of 4 for UInt64 (0.32 sec)

  1. doc/go1.22.html

    <li>The global generator accessed by top-level functions is unconditionally randomly seeded.
    Because the API guarantees no fixed sequence of results,
    optimizations like per-thread random generator states are now possible.
    
    <li>The <a href="/pkg/math/rand/v2/#Source"><code>Source</code></a>
    interface now has a single <code>Uint64</code> method;
    HTML
    - Registered: Tue Feb 06 11:13:10 GMT 2024
    - Last Modified: Wed Jan 31 20:51:56 GMT 2024
    - 45.6K bytes
    - Viewed (0)
  2. doc/go1.17_spec.html

    // A struct corresponding to a TimeStamp protocol buffer.
    // The tag strings define the protocol buffer field numbers;
    // they follow the convention outlined by the reflect package.
    struct {
    	microsec  uint64 `protobuf:"1"`
    	serverIP6 uint64 `protobuf:"2"`
    }
    </pre>
    
    <h3 id="Pointer_types">Pointer types</h3>
    
    <p>
    A pointer type denotes the set of all pointers to <a href="#Variables">variables</a> of a given
    HTML
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Thu Apr 11 20:22:45 GMT 2024
    - 211.6K bytes
    - Viewed (0)
  3. doc/go_spec.html

    // A struct corresponding to a TimeStamp protocol buffer.
    // The tag strings define the protocol buffer field numbers;
    // they follow the convention outlined by the reflect package.
    struct {
    	microsec  uint64 `protobuf:"1"`
    	serverIP6 uint64 `protobuf:"2"`
    }
    </pre>
    
    <p>
    A struct type <code>T</code> may not contain a field of type <code>T</code>,
    or of a type containing <code>T</code> as a component, directly or indirectly,
    HTML
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Fri Apr 26 00:39:16 GMT 2024
    - 279.6K bytes
    - Viewed (0)
  4. doc/asm.html

    to lay down explicit data into the instruction stream within a <code>TEXT</code>.
    Here's how the 386 runtime defines the 64-bit atomic load function.
    </p>
    
    <pre>
    // uint64 atomicload64(uint64 volatile* addr);
    // so actually
    // void atomicload64(uint64 *res, uint64 volatile *addr);
    TEXT runtime·atomicload64(SB), NOSPLIT, $0-12
    	MOVL	ptr+0(FP), AX
    	TESTL	$7, AX
    	JZ	2(PC)
    	MOVL	0, AX // crash with nil ptr deref
    HTML
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Tue Nov 28 19:15:27 GMT 2023
    - 36.3K bytes
    - Viewed (0)
Back to top