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doc/go1.22.html
<li>The global generator accessed by top-level functions is unconditionally randomly seeded. Because the API guarantees no fixed sequence of results, optimizations like per-thread random generator states are now possible. <li>The <a href="/pkg/math/rand/v2/#Source"><code>Source</code></a> interface now has a single <code>Uint64</code> method;
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doc/go1.17_spec.html
// A struct corresponding to a TimeStamp protocol buffer. // The tag strings define the protocol buffer field numbers; // they follow the convention outlined by the reflect package. struct { microsec uint64 `protobuf:"1"` serverIP6 uint64 `protobuf:"2"` } </pre> <h3 id="Pointer_types">Pointer types</h3> <p> A pointer type denotes the set of all pointers to <a href="#Variables">variables</a> of a given
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doc/go_spec.html
// A struct corresponding to a TimeStamp protocol buffer. // The tag strings define the protocol buffer field numbers; // they follow the convention outlined by the reflect package. struct { microsec uint64 `protobuf:"1"` serverIP6 uint64 `protobuf:"2"` } </pre> <p> A struct type <code>T</code> may not contain a field of type <code>T</code>, or of a type containing <code>T</code> as a component, directly or indirectly,
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doc/asm.html
to lay down explicit data into the instruction stream within a <code>TEXT</code>. Here's how the 386 runtime defines the 64-bit atomic load function. </p> <pre> // uint64 atomicload64(uint64 volatile* addr); // so actually // void atomicload64(uint64 *res, uint64 volatile *addr); TEXT runtime·atomicload64(SB), NOSPLIT, $0-12 MOVL ptr+0(FP), AX TESTL $7, AX JZ 2(PC) MOVL 0, AX // crash with nil ptr deref
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