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Results 1 - 7 of 7 for Trabing (0.24 sec)

  1. tensorflow/c/eager/c_api_unified_experimental_test.cc

      ASSERT_EQ(TF_INVALID_ARGUMENT, TF_GetCode(status.get()));
    
      TF_DeleteExecutionContext(graph_ctx);
    }
    
    // The above tests are run for a combination of:
    // - graphdef and MLIR tracing engine
    INSTANTIATE_TEST_SUITE_P(Tracing, UnifiedCAPI,
                             ::testing::Combine(::testing::Values("graphdef",
                                                                  "mlir"),
    C++
    - Registered: Tue Apr 30 12:39:09 GMT 2024
    - Last Modified: Fri May 19 21:44:52 GMT 2023
    - 39.1K bytes
    - Viewed (0)
  2. tensorflow/c/eager/gradients.cc

                     AbstractTensorHandle** result) {
      AbstractOperationPtr op(ctx->CreateOperation());
      TF_RETURN_IF_ERROR(op->Reset("ZerosLike", /*raw_device_name=*/nullptr));
      if (isa<tracing::TracingOperation>(op.get())) {
        TF_RETURN_IF_ERROR(dyn_cast<tracing::TracingOperation>(op.get())->SetOpName(
            absl::StrCat("ZerosLike", ToId(t)).c_str()));
      }
      TF_RETURN_IF_ERROR(op->AddInput(t));
      int num_outputs = 1;
    C++
    - Registered: Tue Apr 30 12:39:09 GMT 2024
    - Last Modified: Thu Feb 15 09:49:45 GMT 2024
    - 19.3K bytes
    - Viewed (0)
  3. tensorflow/c/eager/c_api.h

    TF_CAPI_EXPORT unsigned char TFE_ContextHasFunction(TFE_Context* ctx,
                                                        const char* name);
    
    // Enables tracing of RunMetadata on the ops executed from this context.
    TF_CAPI_EXPORT extern void TFE_ContextEnableRunMetadata(TFE_Context* ctx);
    
    // Disables tracing of RunMetadata on the ops executed from this context.
    TF_CAPI_EXPORT extern void TFE_ContextDisableRunMetadata(TFE_Context* ctx);
    
    C
    - Registered: Tue Apr 30 12:39:09 GMT 2024
    - Last Modified: Thu Apr 27 21:07:00 GMT 2023
    - 22.8K bytes
    - Viewed (1)
  4. tensorflow/c/eager/c_api_unified_experimental_graph.cc

      return new GraphContext(name);
    }
    
    // Register the tracing implemented in this file as the default tracing engine.
    static bool register_tracing = [] {
      RegisterTracingEngineFactory("graphdef", GraphTracingFactory);
      SetDefaultTracingEngine("graphdef").IgnoreError();
      return true;
    }();
    
    }  // namespace graph
    }  // namespace tracing
    C++
    - Registered: Tue Apr 30 12:39:09 GMT 2024
    - Last Modified: Tue Mar 12 20:00:09 GMT 2024
    - 15.4K bytes
    - Viewed (1)
  5. tensorflow/c/eager/BUILD

            "//tensorflow/core:framework",
            "//tensorflow/core/platform:casts",
            "//tensorflow/core/platform:types",
        ],
    )
    
    cc_library(
        name = "tracing_utils",
        srcs = ["tracing_utils.cc"],
        hdrs = [
            "tracing_utils.h",
        ],
        visibility = [
            "//tensorflow:internal",
        ],
        deps = [
            ":abstract_operation",
            ":c_api_unified_internal",
    Plain Text
    - Registered: Tue Apr 30 12:39:09 GMT 2024
    - Last Modified: Thu Apr 11 23:52:39 GMT 2024
    - 33.3K bytes
    - Viewed (0)
  6. tensorflow/c/experimental/filesystem/plugins/gcs/ram_file_block_cache.h

      /// be accessed after state == FINISHED, and it should never be modified.
      ///
      /// In order to prevent deadlocks, never grab the block-cache-wide mu_ lock
      /// AFTER grabbing any block's mu lock. It is safe to grab mu without locking
      /// mu_.
      struct Block {
        /// The block data.
        std::vector<char> data;
        /// A list iterator pointing to the block's position in the LRU list.
    C
    - Registered: Tue Apr 23 12:39:09 GMT 2024
    - Last Modified: Mon Aug 31 04:46:34 GMT 2020
    - 10.6K bytes
    - Viewed (0)
  7. tensorflow/c/eager/parallel_device/parallel_device_lib.cc

    // Allows a single op at a time to be launched without blocking.
    //
    // DeviceThread itself is thread-safe, in that StartExecute will block if there
    // is a pending execution. Since StartExecute is equivalent to grabbing a lock,
    // multiple DeviceThreads should always be accessed in the same order to avoid
    // deadlocks.
    class DeviceThread {
     public:
      // Starts a background thread waiting for `StartExecute`.
    C++
    - Registered: Tue Apr 30 12:39:09 GMT 2024
    - Last Modified: Fri Feb 09 07:47:20 GMT 2024
    - 25.4K bytes
    - Viewed (1)
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