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Results 1 - 10 of 14 for Toor (0.17 sec)

  1. android/guava/src/com/google/common/io/CharStreams.java

       * close or flush the reader.
       *
       * <p>This is identical to {@link #copy(Readable, Appendable)} but optimized for these specific
       * types. CharBuffer has poor performance when being written into or read out of so round tripping
       * all the bytes through the buffer takes a long time. With these specialized types we can just
       * use a char array.
       *
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Wed May 17 14:35:11 GMT 2023
    - 10.9K bytes
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  2. android/guava-tests/test/com/google/common/io/testdata/alice_in_wonderland.txt

    the sudden change, but very glad to find herself still in
    existence; `and now for the garden!' and she ran with all speed
    back to the little door:  but, alas! the little door was shut
    again, and the little golden key was lying on the glass table as
    before, `and things are worse than ever,' thought the poor child,
    `for I never was so small as this before, never!  And I declare
    it's too bad, that it is!'
    
    Plain Text
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Fri Apr 21 02:27:51 GMT 2017
    - 145.2K bytes
    - Viewed (0)
  3. android/guava/src/com/google/common/collect/MapMaker.java

       * WeakReference} (by default, strong references are used).
       *
       * <p>Weak values will be garbage collected once they are weakly reachable. This makes them a poor
       * candidate for caching.
       *
       * <p><b>Warning:</b> when this method is used, the resulting map will use identity ({@code ==})
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Mon Mar 13 14:30:51 GMT 2023
    - 12.8K bytes
    - Viewed (0)
  4. android/guava/src/com/google/common/primitives/Ints.java

        // The Dolphin algorithm is attractive because it does the fewest array reads and writes: each
        // array slot is read and written exactly once. However, it can have very poor memory locality:
        // benchmarking shows it can take 7 times longer than the other two in some cases. The other two
        // do n swaps, minus a delta (0 or 2 for Reversal, gcd(d, n) for Successive), so that's about
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Thu Feb 15 16:12:13 GMT 2024
    - 29.7K bytes
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  5. guava/src/com/google/common/cache/CacheBuilder.java

       * WeakReference} (by default, strong references are used).
       *
       * <p>Weak values will be garbage collected once they are weakly reachable. This makes them a poor
       * candidate for caching; consider {@link #softValues} instead.
       *
       * <p><b>Note:</b> when this method is used, the resulting cache will use identity ({@code ==})
       * comparison to determine equality of values.
    Java
    - Registered: Fri Apr 05 12:43:09 GMT 2024
    - Last Modified: Thu Feb 15 16:12:13 GMT 2024
    - 51.3K bytes
    - Viewed (0)
  6. android/guava/src/com/google/common/cache/CacheBuilder.java

       * WeakReference} (by default, strong references are used).
       *
       * <p>Weak values will be garbage collected once they are weakly reachable. This makes them a poor
       * candidate for caching; consider {@link #softValues} instead.
       *
       * <p><b>Note:</b> when this method is used, the resulting cache will use identity ({@code ==})
       * comparison to determine equality of values.
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Thu Feb 15 16:12:13 GMT 2024
    - 44.8K bytes
    - Viewed (0)
  7. android/guava/src/com/google/common/cache/LocalCache.java

        }
    
        @Override
        public int getWeight() {
          return weight;
        }
      }
    
      /**
       * Applies a supplemental hash function to a given hash code, which defends against poor quality
       * hash functions. This is critical when the concurrent hash map uses power-of-two length hash
       * tables, that otherwise encounter collisions for hash codes that do not differ in lower or upper
       * bits.
       *
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Thu Feb 22 17:40:56 GMT 2024
    - 144.7K bytes
    - Viewed (0)
  8. guava-tests/test/com/google/common/io/testdata/alice_in_wonderland.txt

    the sudden change, but very glad to find herself still in
    existence; `and now for the garden!' and she ran with all speed
    back to the little door:  but, alas! the little door was shut
    again, and the little golden key was lying on the glass table as
    before, `and things are worse than ever,' thought the poor child,
    `for I never was so small as this before, never!  And I declare
    it's too bad, that it is!'
    
    Plain Text
    - Registered: Fri Apr 12 12:43:09 GMT 2024
    - Last Modified: Mon Oct 29 21:35:03 GMT 2012
    - 145.2K bytes
    - Viewed (0)
  9. android/guava/src/com/google/common/hash/Hashing.java

       *       servers {@code alpha}, {@code bravo}, and {@code charlie} and you occasionally need to
       *       take each of the servers offline, {@code consistentHash} will be a poor fit: It provides
       *       no way for you to specify which of the three buckets is disappearing. Thus, if your
       *       buckets change from {@code [alpha, bravo, charlie]} to {@code [bravo, charlie]}, it will
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Tue Apr 09 00:37:15 GMT 2024
    - 29.2K bytes
    - Viewed (0)
  10. android/guava/src/com/google/common/hash/HashFunction.java

     * between hash algorithms and the data they act on, so alternate hash algorithms can't be easily
     * substituted. Also, implementations of {@code hashCode} tend to be poor-quality, in part because
     * they end up depending on <i>other</i> existing poor-quality {@code hashCode} implementations,
     * including those in many JDK classes.
     *
     * <p>{@code Object.hashCode} implementations tend to be very fast, but have weak collision
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Tue May 25 18:22:59 GMT 2021
    - 10.9K bytes
    - Viewed (0)
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